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Re: Crush the bugs.

Posted:
September 22nd, 2013, 11:52 am
by Yoshi42
You can place blocks on non-delta squares. After you delete it and go into delta again the spot that you placed the block in is now a delta-square
WORD KEY:
non-delta square: a spot where you can't place or delete tiles.
delta square: a spot where you can place or delete tiles.
(Sorry if this makes no sense, there's no easy way to explain it without bending some sense)
(Only in delta negate Zones)
Re: Crush the bugs.

Posted:
September 25th, 2013, 5:06 pm
by Zunar
If you hit the last respawn point in the third level (Fort Syzygy) and then die, when you respawn you'll have happy music and no darkness.
Re: Crush the bugs.

Posted:
October 9th, 2013, 5:54 pm
by AwesomeJRFD
On the "Press any key to respawn" screen, only the keys that would normally do stuff in-game cause you to respawn: spacebar, arrow keys, WASD Z, X, C, J, K, and L. Backspace exits the level.
Trying to load in "Rock 9" (258) causes flash to crash while loading the level.
Re: Crush the bugs.

Posted:
October 13th, 2013, 7:41 pm
by BrawlerEX

When you eagle kick or slide kick through turret bullets, you take no damage.
Re: Crush the bugs.

Posted:
October 19th, 2013, 12:14 pm
by AwesomeJRFD
When "Show Non-morphed Tiles" is checked, the playable character in the designer ignores non-full tiles. Check "Display Ground" to see which ones are counted.
Re: Crush the bugs.

Posted:
October 31st, 2013, 5:08 pm
by blue
Snow Triggers do NOTHING.
EDIT: in low quality.
Re: Crush the bugs.

Posted:
November 3rd, 2013, 12:36 pm
by KABOOM
Typing a new digit on a number that makes it bigger than the number should allow should normally cause the number to revert when something else is clicked. However, if the new digit is typed and something else clicked at the exact same time, the number will stay, allowing numbers that should not normally be allowed (a volume level of 1000%, for example).
That explanation was awful.
Re: Crush the bugs.

Posted:
November 3rd, 2013, 12:58 pm
by blue
If you try to change the text sprite color, it will automaticly revert. Also, sometimes, the branch will sometimes not automaticly change.
Move Character Trigger doesn't automatically change when you change the X and Y.
Re: Crush the bugs.

Posted:
November 7th, 2013, 6:06 pm
by Harmless
The hitbox items (y'know, the ones that cause something to happen when you walk into them) don't work with any text other than dialogue.
Re: Crush the bugs.

Posted:
November 8th, 2013, 12:39 pm
by blue
I raged when this happened to me.
Apparently, if a program automatically sets itself as the on top window, the LD will go beserk.
Also, you may need to realign the clicks. I clicked continue, but FOR SOME REASON, it clicked respawn point.
And one more bug,
Where is Alto Sax in Smooth Jazz?