Crush the bugs.

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Re: Crush the bugs.

Postby Megar » March 29th, 2011, 6:40 am

TurtleLuigi wrote:Well, I don't know if it still happens but you can't die from enemies. You health just goes -1 -10 extr. extr. :|

Runouw knows this.
Were just waiting for him to fix it. :troll:
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Re: Crush the bugs.

Postby sm63rox456 » March 31st, 2011, 2:35 pm

Considering the game is in beta, I found it to be rather glitch-free most of the time. However, I did find a few bugs:

It's impossible to collect coins when upside-down.
If you jump at the side of a Castle Half Brick just right, you can go right through it (either your head or your legs travel through).
When editing the path of a block or a planet, if you set the X direction to left, then try to change it, it only lets you do "left" or "no movement". Clicking apply and trying again doesn't fix this, so you have to create the planet/block all over again, which can sometimes be annoying, especially if it was a large and complex planet with a winding path. Even copying the planet/block and pasting it again doesn't seem to help.

That's all for now...
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Re: Crush the bugs.

Postby fourinone » March 31st, 2011, 3:19 pm

sm63rox456 wrote:When editing the path of a block or a planet, if you set the X direction to left, then try to change it, it only lets you do "left" or "no movement". Clicking apply and trying again doesn't fix this, so you have to create the planet/block all over again, which can sometimes be annoying, especially if it was a large and complex planet with a winding path. Even copying the planet/block and pasting it again doesn't seem to help.

I think that's just a graphical glitch. You can still make the block go right, except it will still display the left arrow.
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Re: Crush the bugs.

Postby sm63rox456 » April 1st, 2011, 5:38 pm

^Theory confirmed, it's actually just a graphical glitch, and you can continue configuring the planet freely.

New glitch:

This is probably already known, but if you go across a level transition, your health resets to 100.
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Re: Crush the bugs.

Postby AwesomeJRFD » April 1st, 2011, 7:07 pm

sm63rox456 wrote:^Theory confirmed, it's actually just a graphical glitch, and you can continue configuring the planet freely.

New glitch:

This is probably already known, but if you go across a level transition, your health resets to 100.


Doors too. It is already known. :D
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Re: Crush the bugs.

Postby sm63rox456 » April 3rd, 2011, 8:43 am

If you set a trigger to change the camera zoom/placement, and you set the camera speed to 0, the background goes crazy and switches every frame.
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Re: Crush the bugs.

Postby AwesomeJRFD » April 3rd, 2011, 9:38 am

sm63rox456 wrote:If you set a trigger to change the camera zoom/placement, and you set the camera speed to 0, the background goes crazy and switches every frame.


Like the glitch tiles in SM63, Right? :|
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Re: Crush the bugs.

Postby Cyvern » April 13th, 2011, 2:32 pm

If you set a trigger to change the camera zoom/placement, and you set the camera speed to 0, the background goes crazy and switches every frame.


Don't try this. It freezes your computer.
ok good
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Re: Crush the bugs.

Postby sirknightingfail » April 17th, 2011, 8:56 pm

@ hybrog depends on which computer you have

if you try to fall off the left side of a level, you stay on the boundary. and lava will alway fall down on the screen, no matter which direction gravity is in.
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Re: Crush the bugs.

Postby AwesomeJRFD » April 18th, 2011, 6:51 am

sirknightingfail wrote:lava will alway fall down on the screen, no matter which direction gravity is in.


Lava should be an item, like water. It would be way easier for Runouw to program it.

Also, "time" triggers always revert back to 100% if you set them higher than 100% and click Apply.
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