Crush the bugs.

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Re: Crush the bugs.

Postby Drksteel » July 23rd, 2011, 8:53 pm

BUG REPORTATION

When you remove a lava tile with your 1337 magic
the lava will dissapear when you remove your block.

END BUG REPORT
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Re: Crush the bugs.

Postby BrawlerEX » August 23rd, 2011, 3:37 pm

I don't know if it's just my computer, but I entered a door that passed through a lot of transitions, then the music started glitching and I didn't come out of the other door.
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Re: Crush the bugs.

Postby SuYo1141 » October 15th, 2011, 6:48 pm

Glitch found by: SuYo1141, Tsutarja, Fourinone, DarkOranj
Using Delta Magic above a vertical transition will freeze the character.
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Last edited by SuYo1141 on October 15th, 2011, 6:57 pm, edited 2 times in total.
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Re: Crush the bugs.

Postby Raz » October 15th, 2011, 6:52 pm

SuYo1141 wrote:Glitch found by: SuYo1141, Aznchau4ever, DarkOranj
In Beta Level 2, the vertical transition in the castle causes weird effects when you go to the cave on the right instead of going into the castle. If you jump to a certain height above the transition, the character will become stuck in his animation. In other words, he freezes.

And tsu mostly :troll:
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Re: Crush the bugs.

Postby fourinone » October 15th, 2011, 6:54 pm

What SuYo means is this:

If you use Delta magic when you're ABOVE a vertical transition, the game freezes after a few seconds. Magic works normally if you're under the transition or if there is none, however.
Here's an example: The starting position is above the transition. Try using magic.
Code: Select all
150x50~0*47*2K*3*0*47*2K*3*0*47*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*~1,163,993,0,0,r|16,0,1184~0*7500*~~My%20Level~1~1,1~0~
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Re: Crush the bugs.

Postby SuYo1141 » October 15th, 2011, 6:55 pm

Ok, thanks.
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Re: Crush the bugs.

Postby Oranjui » October 15th, 2011, 6:57 pm

Also, you got it wrong, it was in Tsu's level, not Beta Level 2. :troll:

But yeah. That's kinda buggy.
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Re: Crush the bugs.

Postby Megar » November 30th, 2011, 12:50 pm

Look at the attachment.
Got it when I switched to large size screen.
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Re: Crush the bugs.

Postby Zunar » December 15th, 2011, 9:42 am

Don't know if it's just the computer I'm using, but if I play a level that involves hitting a switch, I freeze after a bit. Screenie included.
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Re: Crush the bugs.

Postby PH 007 » December 15th, 2011, 12:05 pm

fourinone wrote:What Suyo means is this:

If you use Delta magic when you're ABOVE a vertical transition, the game freezes after a few seconds. Magic works normally if you're under the transition or if there is none, however.
Here's an example: The starting position is above the transition. Try using magic.
Code: Select all
150x50~0*47*2K*3*0*47*2K*3*0*47*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*33*2K*2*0*12*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*0*47*2K*3*~1,163,993,0,0,r|16,0,1184~0*7500*~~My%20Level~1~1,1~0~


Huh? I tested that and no bugs there :? :?: :?: :?:
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