The Judging System
Since Last Legacy currently has a Mini-LDC in progress as well as future Official LDCs planned, the judging system is no longer unique to SM63. Buff suggested we move a conversation about the judging system, so I decided to move it to Site Discussion. The Mods can decide if it should be moved elsewhere. This topic is basically for giving opinions, critique, etc. on the current system for judging levels in general, as well as for giving suggestions for possible revisions. It can also be used to discuss how the system specifically applies to either SM63, LL or any future game Runouw creates that has a level editor.
To copy straight out of the 24th SM63 LDC, the current system is as follows:
10 points: Fun
Did the level entertain you? Was the story good, when existing, did it ruin the gameplay too much? Were there some extremely fun, annoying or frustrating parts?
5 points: Graphics
Does the level have cutoff? Did it make your eyes cry of luck or uglyness? Were the tiles and items used wisely? Do different tiles and items fit together or do they just look ugly? Is there decoration which is used in a good way?
5 points: Other
You start with 3 points. Points get added or reduced for everything which doesn't fit in any of the two categories or just stands out. Lag and loading time also give or reduce points here. Some judges also give/reduce points for a good music choice.
You judge out of 20, which will be the overall score. Judges may or may not leave a comment below the final score.
I personally think this is missing a Design category. Proper game design and fun are neither mutually exclusive nor equal to one-another. However, horrendous game design can affect how much fun a person had. If Design is included, it should either be it's own, equally important category, or share one with Fun.
Buff also mentioned that Other hasn't been well defined.
Something I want to point out is that literally everything in the current judging system can affect Fun is some way shape or form. Some people can't enjoy a level if it isn't appealing to see. Bad design can prevent a person from enjoying a level. Some of cons people mention in the other section could also prevent from enjoying a level.
Well, I open the floor for everybody else to discuss now.
To copy straight out of the 24th SM63 LDC, the current system is as follows:
10 points: Fun
Did the level entertain you? Was the story good, when existing, did it ruin the gameplay too much? Were there some extremely fun, annoying or frustrating parts?
5 points: Graphics
Does the level have cutoff? Did it make your eyes cry of luck or uglyness? Were the tiles and items used wisely? Do different tiles and items fit together or do they just look ugly? Is there decoration which is used in a good way?
5 points: Other
You start with 3 points. Points get added or reduced for everything which doesn't fit in any of the two categories or just stands out. Lag and loading time also give or reduce points here. Some judges also give/reduce points for a good music choice.
You judge out of 20, which will be the overall score. Judges may or may not leave a comment below the final score.
I personally think this is missing a Design category. Proper game design and fun are neither mutually exclusive nor equal to one-another. However, horrendous game design can affect how much fun a person had. If Design is included, it should either be it's own, equally important category, or share one with Fun.
Buff also mentioned that Other hasn't been well defined.
Buffooner wrote:This has been gone over before, but Other really needs to be definitely defined. I would think that it would definitely include bugs, but at the same time bugs can severely reduce fun.
Something I want to point out is that literally everything in the current judging system can affect Fun is some way shape or form. Some people can't enjoy a level if it isn't appealing to see. Bad design can prevent a person from enjoying a level. Some of cons people mention in the other section could also prevent from enjoying a level.
Well, I open the floor for everybody else to discuss now.