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[MOVED] Play Sound function ID reference list

PostPosted: August 20th, 2013, 2:59 pm
by AwesomeJRFD
Moved here -> viewtopic.php?f=53&t=42110

I'm locking this now, I guess.

Re: [WIP] Play Sound function ID list

PostPosted: August 22nd, 2013, 4:55 am
by -BY
60 turret hit 2
61 turret shot 4(?)
68 Grock/Flock Death 2(?)

A few of those unknown sound like cave ambience, maybe related to the boss in chapter 1, or a bit like the activation of a machine. We could also ask runouw about the missing ones. I guess they know it better than us since they've added those.

Re: [WIP] Play Sound function ID list

PostPosted: August 23rd, 2013, 10:01 pm
by AwesomeJRFD
Runouw told me all the missing ones (They were all from the boss battle). Yay!


The only two I can't confirm are 59 and 61. Runouw said:
Runouw: 59 is an attack sfx of the shadow creature
Runouw: 61 is one taking damage

But they don't seem to match up to any of the sounds in-game for the Boss or the normal Shadow Creatures. The other sounds all do. Am I missing something?