1st Official Last Legacy Level Designer Contest

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1st Official Last Legacy Level Designer Contest

Postby Runouw » October 28th, 2013, 12:20 am

Rules of submission:

DEADLINE: December 14th, midnight (forum time).

- Level series are allowed, but no more than 3 levels.
- It’s not a rule to fit the theme, but a large portion of your score depends on how well it fits the theme.
- Keep submissions PG-13, so that the competition stays appropriate for a larger audience.
- You may collaborate, but you must credit all people who helped on your submission.

How the submissions will be scored:

There will be 3 categories to earn points in:

Gameplay (10 points, 40%)
This will be evaluated by how fun the level is. Gameplay can also be affected by the following:
- Are checkpoints spaced out fairly throughout the level?
- Are tri-coins (squares) distributed nicely through the level?
- Does your level use splitters well? Is it separated into pieces to reduce lag?
- How well does the level perform on a slow pc in a browser?

Design (10 points, 40%)
How well your level fits in with the contest theme as well as how good the graphics are.

Misc (5 points, 20%)
For anything that doesn’t fit into the other categories. Some judges will add a point here for good music choice. This is also where you get points for doing some that is above and beyond what is expected. For instance, if you make something incredible using triggers, you may get a few bonus points here.

And finally, the theme for this contest is:





























Space so that it stays dramatic.



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Yes, that’s right. The timing I decided to start the competition was too close to Halloween for me to resist. Try to come up with something that makes the player feel fear in your level. Suspense and not knowing what will happen next will get you extra points.

Submit your entries to the vault!

The competition ends on December 14 (that's right it has been moved). Extensions may be considered for rare cases.
Judges have not been decided yet.

This is an official Last Legacy Level Designer Contest. Any winning level will have the chance to be featured in Chapter 2 or other future editions of Last Legacy.
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Re: 1st Official Last Legacy Level Designer Contest

Postby Asterocrat » October 28th, 2013, 12:43 am

first haha you idiots

This is the perfect theme I was looking for. I may want to actually enter this... Let's see if I can find the time and the motivation. Would be the perfect start for a possible LL career, I guess.
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Re: 1st Official Last Legacy Level Designer Contest

Postby KABOOM » October 28th, 2013, 1:54 am

Oh ♥♥♥♥ YES I am doing this thing.
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Re: 1st Official Last Legacy Level Designer Contest

Postby Karyete » October 28th, 2013, 2:13 am

I bet the following posts will all contain the message 'bout damn time' in some context or other.
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Re: 1st Official Last Legacy Level Designer Contest

Postby brandoprojectm » October 28th, 2013, 2:19 am

Posting because subverting the expectations of any previous posts that predict one thing or another is the COOL THING to do even though by saying such things the poster is inadvertently or deliberately causing said subversion in the first place!!!!!!!!!!!!!!!!11one
Just remember this, when you see her on the street.

I'm the cruelest girl you'll ever meet.
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Re: 1st Official Last Legacy Level Designer Contest

Postby *Emelia K. Fletcher » October 28th, 2013, 3:20 am

brandobrawl wrote:Posting because subverting the expectations of any previous posts that predict one thing or another is the COOL THING to do even though by saying such things the poster is inadvertently or deliberately causing said subversion in the first place!!!!!!!!!!!!!!!!11one

ygde dna looc os


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Re: 1st Official Last Legacy Level Designer Contest

Postby ~Yuri » October 28th, 2013, 3:51 am

Finally I have a good chance for making a LL level, I'll enter this one.
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Amazing sigbar made by FrozenFire!
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Great sig made by Raiyuuni!

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Re: 1st Official Last Legacy Level Designer Contest

Postby ~MP3 Amplifier~ » October 28th, 2013, 9:53 am

I reeally would like to enter this.

Even if I'm not skilled at LL.

...well I can make a level look good but I'm not used to the platforming or magic stuffz.

I'm also busy finishing some other projects.

So what I'm trying to say is that I really want to enter but it depends on the amount of time I have and if I have any confidence. :3
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Re: 1st Official Last Legacy Level Designer Contest

Postby NanTheDark » October 28th, 2013, 10:36 am

I might actually do something here... I have a few ideas...

My archrival will most likely show up, so I might as well try and at least place higher than him :P
Some day I'll fix my sig.

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Re: 1st Official Last Legacy Level Designer Contest

Postby Raz » October 28th, 2013, 10:45 am

I was really excited for this but suddenly I lost all excitement. Still entering tho.
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Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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