Page 11 of 14
Re: Legacy Town! (Hotel-type Level)

Posted:
January 7th, 2015, 10:13 am
by ~Yuri
Well, after a conversation with Nan, seems we'll not be using the style from thew building above, so here's an updated teaser:


And as aways, ideas are welcome!
Re: Legacy Town! (Hotel-type Level)

Posted:
January 8th, 2015, 7:36 am
by CedarBranch
• An Arcade (w/ mini-games)
• A nearby Jungle (for exploration)
• A Museum (somehow)
Re: Legacy Town! (Hotel-type Level)

Posted:
January 8th, 2015, 7:48 am
by l.m
A pond, so Triple J could implement his Fishing and stuff trigger work nah, it would be too much laggy
A fighting arena, where the player could go and fight with warriors to earn money or trophies or something
Shop; If you have money, you have to waste it in something, right?
Re: Legacy Town! (Hotel-type Level)

Posted:
January 9th, 2015, 7:19 am
by CedarBranch
viewtopic.php?f=53&t=11235&start=100#p272288Was this, by any chance, the inspiration for those lampposts?
Re: Legacy Town! (Hotel-type Level)

Posted:
January 9th, 2015, 11:11 am
by ~Yuri
Triple J wrote:http://runouw.com/forums/viewtopic.php?f=53&t=11235&start=100#p272288
Was this, by any chance, the inspiration for those lampposts?
Yeup :3. Don't worry, you'll get proper credits for this
Re: Legacy Town! (Hotel-type Level)

Posted:
January 9th, 2015, 12:07 pm
by l.m
I had an idea.
If someone contributes to the Town with something big or interesting, he/she will be rewarded with Legacy Token. A Legacy Token will be used to improve your house, like expanding its boundaries.
However, to prevent abuse of this feature, only one Legacy Token will be handed per week, so the best contribution to Legacy Town in the week will be awarded with a Legacy Token.
Honestly, I don't really know if this is a good idea...
Re: Legacy Town! (Hotel-type Level)

Posted:
January 9th, 2015, 12:11 pm
by NanTheDark
Actually, we were already thinking of handing out rewards for things ever since we created the first Legacy Town. We just never implemented it. This time we were gonna do something about that.

Thanks for the ideas anyway.
Re: Legacy Town! (Hotel-type Level)

Posted:
January 10th, 2015, 1:52 pm
by ~Yuri
Triple J wrote:• An Arcade (w/ mini-games)

More information coming soon :3
Re: Legacy Town! (Hotel-type Level)

Posted:
January 11th, 2015, 2:52 pm
by CedarBranch
*Update to my Museum suggestion*I just got a really neat idea for what could be used for a Museum here:
The Museum could display snapshots and descriptions of many different levels made on Runouw, good or bad; they just have to have been memorable in a way. The Museum could also showcase the many Sprites found in the Level Designer, or even the custom-made items and trigger-based contraptions created by various users from the Runouw forums (although I think they should only be added upon the request of the original designer, depending on what it is.).
Re: Legacy Town! (Hotel-type Level)

Posted:
January 11th, 2015, 4:45 pm
by ~Yuri
Triple J wrote:*Update to my Museum suggestion*I just got a really neat idea for what could be used for a Museum here:
The Museum could display snapshots and descriptions of many different levels made on Runouw, good or bad; they just have to have been memorable in a way. The Museum could also showcase the many Sprites found in the Level Designer, or even the custom-made items and trigger-based contraptions created by various users from the Runouw forums (although I think they should only be added upon the request of the original designer, depending on what it is.).
That's a quite good idea actually, it even gave me another different idea. I'll work on how to make this work.
eeeeh, this last phrase sounded weird, sorry