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Last Legacy Null Space - Respawn "respawn"

PostPosted: April 4th, 2015, 1:25 am
by supermegamario
Good morning :P

Is it possible to "respawn" Respawns, for example if the character steps on a switch oder gets in a hitbox? Yeah, sounds weird, but i really need it for my level idea.

Thanks for any answer :)

Re: Last Legacy Null Space - Respawn "respawn"

PostPosted: April 4th, 2015, 6:05 pm
by CedarBranch
As far as I know, nope. The closest to it is by using a Shop function, but there's already the issue with it requiring you to click "Back" to actually save (aka, create a "respawn point"), and it feels awkward if only for this purpose. Hopefully that gets fixed in RC3, though (talking about the "saving").

It sure would be useful having this possible, I'd think myself; it sounds like a suggestion to me. Maybe Runouw would add it into Chapter 3 if the suggestion was posted here!