Superyoshi's Levels

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Re: Superyoshi's Levels

Postby AwesomeJRFD » February 6th, 2011, 9:18 am

Superyoshi wrote:
AwesomeJRFD wrote:
Megaboy wrote:JFRD, When you go towards is it has to go straight forward. I think it's impossible for it to go up and down slopes and such.

No, it's possible.
Box switch before and after the slope, move item, down, then back up, and continue.


Nope. As long you stay in the trigger, it goes up and down, that means it would go way too far in most cases.


That's only if you have the Loops box checked. If unchecking that doesn't help, then after it's moved to the desired position, then put a command moving the box away.
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Re: Superyoshi's Levels

Postby Suyo » February 7th, 2011, 4:40 am

But it won't work if you jump over the switch and go in the opposite direction.
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Re: Superyoshi's Levels

Postby sirknightingfail » February 7th, 2011, 4:37 pm

My best friend is arguing with SuYo about the coolest, newest level designer.
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Re: Superyoshi's Levels

Postby AwesomeJRFD » February 7th, 2011, 4:56 pm

sirknightingfail wrote:My best friend is arguing with SuYo about the coolest, newest level designer.

Arguing? No, I don't think we are. :?

Superyoshi wrote:But it won't work if you jump over the switch and go in the opposite direction.

You can make it high enough that it's impossible to jump over.
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Re: Superyoshi's Levels

Postby Suyo » February 8th, 2011, 6:50 am

AwesomeJRFD wrote:
Superyoshi wrote:But it won't work if you jump over the switch and go in the opposite direction.

You can make it high enough that it's impossible to jump over.

I want people to be able to jump over.
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Re: Superyoshi's Levels

Postby AwesomeJRFD » February 8th, 2011, 4:29 pm

Superyoshi wrote:
AwesomeJRFD wrote:
Superyoshi wrote:But it won't work if you jump over the switch and go in the opposite direction.

You can make it high enough that it's impossible to jump over.

I want people to be able to jump over.

OK, I know it's still possible. Just put a box before and after. And you can have them reset themselves after so it can work infinitite times.
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Re: Superyoshi's Levels

Postby Oranjui » March 25th, 2011, 12:56 pm

So Much for Random
Ironic. Very ironic. Item cutoff.
Other than that, good level.
8/10


Follow the Switch
Nice. But at the end, when the switch stops, and after I pressed it, I didn't really know what to do.
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Oyeah, and lol, the timelapse crashed my CPU xD
9/10
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Re: Superyoshi's Levels

Postby supersonic50 » April 15th, 2011, 11:01 pm

Oranj wrote:So Much for Random
Ironic. Very ironic. Item cutoff.
Other than that, good level.
8/10


Follow the Switch
Nice. But at the end, when the switch stops, and after I pressed it, I didn't really know what to do.
Then, eventually I got the feeling that I should press the blue switch. :awe:
Oyeah, and lol, the timelapse crashed my CPU xD
9/10


me too oranj
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