RemnantAbyss's Levels

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Re: RemnantAbyss's Levels

Postby Megar » January 20th, 2011, 10:22 am

Buffooner wrote:
Runouw wrote:I'm actually surprised you can put images on the signs.

You didn't know? Then what else could you put on signs?

Rob, you use HTML, I believe.
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Re: RemnantAbyss's Levels

Postby MICrophone » January 20th, 2011, 12:25 pm

You do know that you can do the same with signs in SM63, right Runouw?

Anyway, I really enjoyed this level. I still don't love the tile gradients and the grass tiles where the interior of the house sits doesn't mesh well with the cave tiles in that cave section. Other than that, pretty solid level.
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Re: RemnantAbyss's Levels

Postby Wazamaga » January 20th, 2011, 8:11 pm

Great level man. Though, when i read the sign in front of the trees, It just appeared to be a bunch of boxes, so i had to look at it in the editor to find out what to do next. Other than that, an awesome level!
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Re: RemnantAbyss's Levels

Postby AwesomeJRFD » January 22nd, 2011, 10:04 am

To stop the rock/planet in the cave from vibrating, after the activate item command, put in Wait 55 seconds, then do Turn off and put in the link for the rock/planet.

Also, I recommend using a delta negate box on the questions section.
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Re: RemnantAbyss's Levels

Postby Chaukai » January 22nd, 2011, 10:09 am

Ahh crap. O_o I completely forgot to do that. I actually meant to. XD Guess I spaced it when I finished the question room. Thanks!

EDIT: Fixed, also put in set camera so that you can't see that house from the cave and vice versa.
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Re: RemnantAbyss's Levels

Postby fourinone » January 28th, 2011, 8:46 pm

"The product of the five positive integers subtracted by the sum of the first ten positive integers is?"

You might want to clarify this a little: "The product of the FIRST five positive integers", I believe.

Anyways, level is wepic! Keep going at it! :awe:


zebtrestalala wrote:Wow. I feel that Epic is the sort of level that most people should strive to make.

MAH BOI, this is the level that all true designers strive for! (It had to be done. :X)
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Re: RemnantAbyss's Levels

Postby MICrophone » January 29th, 2011, 12:31 pm

For the record, I'm 99% sure that my original question included that word "first." Therefore, BLAME THE ASIAN! :awe:
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Re: RemnantAbyss's Levels

Postby Cyvern » February 19th, 2011, 6:59 am

The best level I have seen made in LL's Designer. Splendid! Never seen better.
ok good
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Re: RemnantAbyss's Levels

Postby Chaukai » February 20th, 2011, 2:01 pm

An extreeeemely short preview of Episode 2 of Epic has been made! :D Enjoy~
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Re: RemnantAbyss's Levels

Postby GalaxyMario » February 20th, 2011, 2:30 pm

holy shnizt it's da eye of Blab we all die. D:
Also,

Oracle: TREAD LIGHTLY HURP DERP
Me: *Repeatedly jumps across bridge*
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