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Re: Animorph's Levels (Night of the Ninjora)

Posted:
November 25th, 2012, 8:19 am
by PH 007
Animorph wrote:PH 007 wrote:I could help... For now I'm on a break 'till new version comes out, but I think that it'll help me with still remembering how this works...
P.S:
Don't feel like your triggers are too basic. It's ALL we have now, really... And actually, its more than in SM63.
I, personally, get overexcited when a trigger* works well... I tend to epic fail a lot

...
*with "trigger" I mean "move item" XD
P.P.S:
If need a boss, I'm practising health bar-ing.
Thanks. I'm not sure how to health bar bosses. I'll PM you the first remake when I'm done
I can do 2 different health bars right now: RPG or normal. They work similar but are a bit different. Second one requires some polishing. It's a bit buggy. They basically work on a moving hitbox that reaches the player when boss gets defeated. Several of these can make really good different stages ofa boss, instead of just getting some extra moving blocks/spawning some extra enemies.
P.S:
If you know a way to make infinite enemies, please tell me.
EDIT: Ur welcome

Re: Animorph's Levels (Night of the Ninjora)

Posted:
December 2nd, 2012, 5:05 am
by Animorph
PH 007 wrote:Animorph wrote:PH 007 wrote:I could help... For now I'm on a break 'till new version comes out, but I think that it'll help me with still remembering how this works...
P.S:
Don't feel like your triggers are too basic. It's ALL we have now, really... And actually, its more than in SM63.
I, personally, get overexcited when a trigger* works well... I tend to epic fail a lot

...
*with "trigger" I mean "move item" XD
P.P.S:
If need a boss, I'm practising health bar-ing.
Thanks. I'm not sure how to health bar bosses. I'll PM you the first remake when I'm done
I can do 2 different health bars right now: RPG or normal. They work similar but are a bit different. Second one requires some polishing. It's a bit buggy. They basically work on a moving hitbox that reaches the player when boss gets defeated. Several of these can make really good different stages ofa boss, instead of just getting some extra moving blocks/spawning some extra enemies.
P.S:
If you know a way to make infinite enemies, please tell me.
EDIT: Ur welcome

Check your PMs and send me an example of your health bars.
01/21/2013: New update = New Level!

Posted:
January 21st, 2013, 5:10 pm
by Animorph
Hey, I just today found out the update came out!
So here's the deal: I decided to try making another "make your own adventure" style level, and this time I may not add dialogue for my new character: U. Get it? Because YOU are U!
(Yeah, sucky joke; IK.)
Anyways, feedback is REALLY appreciated. I need to know that people actually, IDK... CARE! I don't want to feel like I'm just tossing my work out for no reason.
Oh, and FYI, this level will get (minor) updates on this topic, and then major updates will be posted to both here and its own topic in the level portal. (Because apparently no one comes to the Levels topic.)
Now I'm off to do my homework at the last minute. XD
~Zen
P.S. Do your homework, kids! Don't be like me.
01/26/2013: New Stuff-ish

Posted:
January 26th, 2013, 5:52 pm
by Animorph
Firstly, the new version of LL is now accessible through the link.
Secondly, I played around with the multiple item layers to try to add more depth to it. PLEASE GIVE CRITICISM!
Oh, and once there is an official "exit", I'll add it to the level portal.
01/29/2013: Another minor update

Posted:
January 29th, 2013, 4:04 pm
by Animorph
Yeah, just added a few things, but since it officially has a level exit, I'm going to add it to the level portal.
02/03/2013: A quick MAJOR update

Posted:
February 3rd, 2013, 9:50 am
by Animorph
Huzzah!
ByEdit: Spam!
I dislike it when people bump their topics with no actual reason and spam words like huzzah, hooray, CHEEEEEEEEEEN and so on.
02/26/2013: Two new things

Posted:
February 26th, 2013, 9:16 am
by Animorph
I made stuff.
Re: Animorph's Levels (Story of U)

Posted:
June 1st, 2013, 6:23 am
by youssef
Great levels!
UPDATE: 10/18/2013: COME BACK FOR MY COMEBACK

Posted:
October 18th, 2013, 1:10 pm
by Animorph
I have returned!
And I still have tons of forum views! (EDIT: Not the most)
...wait, really, how'd I get over 4,000 forum views in the first place?
Anyways, I have decided to make levels again.
I still have yet to beat the story mode, and probably won't for a while since I'm annoyed I mysteriously lost my progress. Thus, I don't have a good idea of what new things the official release has in store.
Oh, also, anyone wanna collaborate? Pretty please.
Re: Animorph's Levels (Story of U)

Posted:
October 18th, 2013, 1:59 pm
by Raz
doram's levels have more views