Master 1.0's Levels

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Master 1.0's Levels

Postby Master1.0 » March 20th, 2011, 1:07 pm

Level 1:
Dreamland
Code: Select all
100x50~0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*6*2K*3*0*40*6K0*49*6K0*49*6K0*8*2X0*40*6K0*7*2X*2*0*40*6K0*4*2X*5*0*40*6K0*4*2X*5*0*40*6K0*7*2X*2*0*40*6K0*8*2W0*40*6K0*8*2W0*40*6K0*8*2W0*40*6K0*7*2Z2W0*40*6K0*7*2Z*2*0*40*6K0*6*2Z*2*0*41*6K0*5*2Z*2*0*42*6K0*49*6K2J*7*2`2_0*40*6K2J*4*2_*5*0*40*6K2J*2*2b*2*2_*5*0*40*6K2J*3*2_*6*0*40*6K2J*3*2_*6*0*40*2_*10*0*40*2_*9*2b0*486*2c*14*0*36*2c*14*0*36*2c*14*0*36*2c*14*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*6*0*6*2c*2*0*36*2c*14*0*36*2c*14*0*36*2c*14*0*36*2c*14*0*36*2c*14*0*36*2c*14*0*1299*2K~1,113,1458,0,0,r|12,168,1480,I%20approached%20the%20green%20building%2C%20suspecting%20something%20to%20happen%2C%20but%20nothing%20did.%20Was%20I%20imagining%20things%3F,0|12,416,1480,Going%20further%2C%20was%20a%20completely%20black%20building.%20Wht%20the%20heck%3F,0|4,-32,1472,25,3,0,100,100,100,0,0,0,100,0,100,-180,0|4,832,1408,12,5,0,100,47,90,0,0,35,100,100,100,-140,0|6,-32,1267,wait:2;0;this:turnon:this:time:25,0,1,1500,300|12,681,1480,What%20made%20even%20less%20sense%20was%20the%20color%20of%20the%20grass.%20Was%20this%20even%20possible%3F%21%3F%21,0|4,-32,1248,47,1,0,100,100,100,0,0,0,0,0,0,0,0|4,1248,1344,7,7,0,100,100,0,0,0,0,30,30,-6,-10,0|201,1380,1513,r,317|202,1367,1498,r,317|203,1348,1479,r,317|12,1048,1544,Ahead%20was%20a%20rock%20somewhat%20transparent%2C%20with%20a%20faint%20pillar%20carved%20into%20it.,0|12,1320,1368,You%20have%20passed%20the%20barrier%20of%20time.%20Die%20in%20my%20wake%21,0|15,1760,1376,4;0,4|11,1360,1384,1,0,2128,1480,,0|903,1888,1488,r,0|903,1888,1456,r,0|903,1888,1424,r,0|903,1888,1392,r,0|903,1888,1360,r,0|903,1888,1328,r,0|129,2104,1336,r,0|128,2096,1344,r,0|123,2080,1328,r,0|130,2112,1352,r,0|124,2096,1376,r,0|125,2096,1376,r,163|123,2112,1344,r,145|151,2120,1512,r,0|151,2160,1512,r,0|153,2152,1512,r,0|131,2160,1496,r,0|4,1760,1120,19,14,0,100,100,100,-255,-128,0,100,0,0,0,100|14,1920,1504,r,0|12,2072,1512,Bah%21%20What%20a%20nightmare%21%0D%0DWell%2C%20guess%20I%27ll%20go%20get%20some%20coffee,0~0*291*2c*9*0*41*2c*9*0*41*2c*9*0*41*2c*9*0*41*2c*9*0*41*2c*9*0*41*2c*9*0*192*3f3e*5*0*44*3f3e*5*0*44*3f3e*5*0*44*3f3e*5*0*44*3f3e*5*0*44*3f3e*5*0*44*3f3e*5*0*1893*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*42*5d*8*0*1551*~4,128,1280,7,7,0,0,44,31,0,0,0,100,0,0,0,0|4,448,1312,7,6,0,0,0,0,0,0,0,100,0,0,0,0|306,2128,1416,r,0|306,1936,1416,r,0|427,2080,1392,r,0|427,1984,1392,r,0~Dreamland~2~0,0~0~

Description: You are inside your own dreams. It's a very easy level, so don't expect a challenge!
Details: Weird ground; pink grass, completely black buildings, etc.
Difficulty: 1/10

Expect more levels soon!
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Master1.0
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Re: Master 1.0's Levels

Postby Oranjui » March 20th, 2011, 5:40 pm

............
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...............






















"Nightmare"? Really? And a bit short.
1 word: Blah.

2/10
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Re: Master 1.0's Levels

Postby nin10mode » March 20th, 2011, 5:47 pm

Way too short. Very flat, as well. (Take advantage of the autofitting slopes!) I also feel that triggers could've been used. (See Suyo's trigger/switch tutorial thread.)

1/10
If this was simply a test level, then I guess its pretty okay. Otherwise, needs a lot of work! Sorry!
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Re: Master 1.0's Levels

Postby Master1.0 » March 21st, 2011, 12:17 pm

It was a test level. :o_O:
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Re: Master 1.0's Levels

Postby TurtleLuigi » March 25th, 2011, 7:50 pm

Other People rate this low like 1/10 or 2/10 but I like the color, it is kinda flat... but I thought about- 3/10 :)
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Re: Master 1.0's Levels

Postby Master1.0 » March 26th, 2011, 2:07 pm

I'll actually post real levels when I get the hang of this new designer.
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Re: Master 1.0's Levels

Postby Dark_Meta_Knight » March 27th, 2011, 9:59 am

Nice level master I give it 4/20
Talking about your name being dreamland.
I'm making a level to look like Kirby's dream land world 1-1.
So that really funny a lot but I like.
But it needs tons of work.
Now listen here don't come back until your better you hear me?
Nah I'm just kidding you get better everyday I hear?
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Re: Master 1.0's Levels

Postby Master1.0 » July 28th, 2011, 5:56 am

Sorry to bump, but if I'm to get ANYWHERE on LL, I need to know how to use triggers. And before you go yelling "READ THE ♥♥♥♥ TUTORIAL SUYO MADE!!!" That doesn't really help at all. I need to know how to do it properly.

KTHNXBAI.
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Re: Master 1.0's Levels

Postby AwesomeJRFD » August 2nd, 2011, 10:09 pm

Master1.0 wrote:Sorry to bump, but if I'm to get ANYWHERE on LL, I need to know how to use triggers. And before you go yelling "READ THE ♥♥♥♥ TUTORIAL Suyo MADE!!!" That doesn't really help at all. I need to know how to do it properly.

KTHNXBAI.

ALRIGHTY THEN!

I'll PM you an easier tutorial than what Suyo gave. One part at a time. When it's complete, I'll post it on the forums for everyone to see.

I would post my tutorial in the LL forum, but Suyo wouldn't allow that.

*gets idea*

I'll post the trigger tutorial in the Tutorial topic.

I'll start working on it as soon as me and Megaboy finish our epic finale to TRW.
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Re: Master 1.0's Levels

Postby *Emelia K. Fletcher » August 12th, 2011, 1:52 am

TRW? Is that The Raymond Wars or The Runouwlutionary War?

Also, yeah. Test level is a test. 5/10

EDIT: I think this is my 200th post.


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