Runouw Texturepack

Re: Runouw Texturepack

Postby Raz » November 25th, 2012, 12:18 pm

we'd have to see how they look in game.
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Re: Runouw Texturepack

Postby Zunar » November 25th, 2012, 12:26 pm

You could just move them into the temp folder in the MTE folder.

But here's screenies (cropped them down to reduce filesize):
Screenies: show
Iron Door:
Image

Wooden Door, Sign, Oak Wood Planks:
Image

Door Icons:
Image
Last edited by Zunar on November 25th, 2012, 1:03 pm, edited 1 time in total.
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Re: Runouw Texturepack

Postby Raz » November 25th, 2012, 12:48 pm

ewww, I still prefer it being the default texturepack with a few minor edits
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Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
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Re: Runouw Texturepack

Postby Lederp » November 25th, 2012, 4:36 pm

I had an idea. Could we possibly make a heavy and light version of the TP? The heavy version would be more of a complete overhaul, and light would be just some minor changes to default,cleaning things up. Just an idea, take it into consideration
And so it was,I posted.
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Re: Runouw Texturepack

Postby Raz » November 25th, 2012, 4:53 pm

yes
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Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: Runouw Texturepack

Postby Oranjui » November 26th, 2012, 3:54 pm

Lederp wrote:light would be just some minor changes to default,cleaning things up.
Exactly what I made a few weeks ago http://dl.dropbox.com/u/87918613/%5B1.4 ... ult%2B.zip
I don't care if you change it as long as it's not anything crazy or stupid like the edits master made to it. It could use some work, honestly.

EDIT: Started working on the music discs. No major changes, just enhanced the quality to 32x. Didn't finish all of them (strad, ward, and 11 are left, and i'll copy/paste cat and 13 onto the unfinished 13s later). mall and mellohi need work.
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Re: Runouw Texturepack

Postby Zunar » November 26th, 2012, 6:02 pm

If I want to submit something into the dropbox, where should I put it? For example, my terrain.png. Should I put it in the main directory but just rename it, or do I replace the default?
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Re: Runouw Texturepack

Postby Oranjui » November 26th, 2012, 6:05 pm

I think you can just throw it in there. if it's the LL tiles then....meh

EDIT: off-topic - you have far too many userbars, zun. and you stole my custom one </3
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Re: Runouw Texturepack

Postby Zunar » November 26th, 2012, 6:45 pm

I didn't mean to steal it, I just thought it was a good one.

And is that better? I'm trying to get the Stories to line up right next to my sigbars, but I can't seem to get it right. I can get them to be to the right, but I'd like them to be right up against them.

And there's a few LL tiles. The dirt, wooden planks, and sand are all from LL, as well as the ladder (though it was mostly custom, since there's no actual ladders in LL). The doors are from SM63, though.
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Re: Runouw Texturepack

Postby Master1.0 » November 27th, 2012, 7:12 pm

Oranjuice wrote:
Lederp wrote:light would be just some minor changes to default,cleaning things up.
Exactly what I made a few weeks ago http://dl.dropbox.com/u/87918613/%5B1.4 ... ult%2B.zip
I don't care if you change it as long as it's not anything crazy or stupid like the edits master made to it. It could use some work, honestly.

EDIT: Started working on the music discs. No major changes, just enhanced the quality to 32x. Didn't finish all of them (strad, ward, and 11 are left, and i'll copy/paste cat and 13 onto the unfinished 13s later). mall and mellohi need work.
Current items.png:
Image



Jesus Christ, the gun textures are reoved but I'm too lazy to reupload it -o-
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~Excuse the mess~
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