The Guilds of Runouw

Re: The Guilds of Runouw

Postby NanTheDark » January 22nd, 2014, 6:34 pm

What is this? It seems interesting...
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Re: The Guilds of Runouw

Postby Raz » January 22nd, 2014, 7:39 pm

A roleplaying server based on four guilds.
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Guilds of Runouw

Postby Chaukai » January 22nd, 2014, 11:13 pm

Name: Cyrill Kalihk'on (Seer-REEL Cah-Luh-KŌN)
Age: Appears 17
Appearance: Waiting on Nin's skin.
Bio: Cyrill's first memories was when she woke up at the age of twelve, resting in a crater that sat in a desolate castle. Her first vision, was a blade, black as night and glowing with power.

'Are you awake yet?'

She jumped. A voice seemed to reverberate not just around her, but seemingly in her head. Her entire body seemed numb, and even as she tried to rise to find the source of the voice, her body wouldn't hold. Her arms rose her for a few feet before giving away from the weight of her light, frail body.

'Down here.' While the voice was deep and powerful, there was a hint of annoyance in it. Cyrill gave another push with her arms and was able to prop herself up on her elbows. Scanning the ground, all she could find was the glowing sword which laid only a few feet away. 'Had a nice beauty rest did you?' Cyrill stared at the sword for a second, not believing what was happening. 'Well Cyrill, I need a master, and you are a 12-year-old child sitting in the middle of a forsaken, destroyed castle.'

"W-what are you?" Cyrill heard her voice for the first time and was surprised, surprised at how young and weak she sounded.

'Hm. Amnesia? That won't do, you don't remember how you got here did you?' Cyrill shook her head. She wasn't even sure if the sword had anyway to detect how she was moving, but it had heard her, so movement wasn't out of the question. 'That won't do. If it's amnesia though, that should be fixed but a few memories to kickstart it. Grab my handle, I can link a few memories to you.' Cyrill hesitated. A glowing black sword that wanted her to wield it? She may have wanted her memories, but she wasn't sure if the risk was enough. She bit her lip in fear.

"Who are you?" She was starting to gain some strength in her limbs. She was able to push herself to a comfortable sitting position now, although she made no effort to move closer to the blade. As she asked the question, although it was a sword, she felt as if the sword had somehow just sighed with impatience.

'I am the hero's blade, Vice. A Bladed Orator. Once I connect my memories with yours, you'll understand why I lie where I am now.'

Still hesitant, but with no real reason to decline, Cyrill gave it a brief moment of thought before reaching out for the hilt.

A brilliance of light emanated from the blade as she gripped the sword. Although the blade was too heavy for her to lift, as soon as she touched it she felt memories start to pop into her head. At first, they were only memories from the perspective of the blade. But as the blade's memories appeared, memories of her own past began to unfold, a domino effect of memories relighting one another. An intense pain began to surge through her body as more and more memories filled her head. Her brain wasn't keeping up with the amount of knowledge and memories she had lost from the amnesia. As quick as the memories came, she felt them fading. Each bit of knowledge she remembered was lost again. It felt like years to her, a sharp pain dug deeper and deeper into her brain. She screamed for it to stop, but it wouldn't.

Cyrill collapsed again, the sword gripped tightly in her hand.

----

Now

"I am Princess Cyrill of the Neverglades! Wha? Well, yeah... Neverglades doesn't actually have a royal family.... But I live in a castle, and since I'm the only one, I own it, so that means that I'm a Princess, right?! Who cares what a peasant like you thinks! Who made the castle? A dragon of course! The dragon made it to keep the beautiful princess locked away! But then a brave hero came and sacrificed their life in order to save me, and defeat the dragon. Wh-why am I telling you this anyways? Peasant!"
Guild: Neverglades

TBH it was a lot shorter than this but then when I submitted it disappeared into oblivion so I had to rewrite it so yeah. Bleh. All you really need to read is the Now part if you don't really care.
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Re: The Guilds of Runouw

Postby Master1.0 » January 25th, 2014, 10:12 pm

Whoever stole my Infinity I and Power V books better fess up now or I'm seriously killing and looting your corpse. the thief has one ♥♥♥♥ chance to give it up and I won't go nuts.
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Re: The Guilds of Runouw

Postby Raz » January 25th, 2014, 11:20 pm

my thoughts for next map:
- new members forced to join guild with least members if all the guilds are not evenly numbered
- maybe (?) random guild members (excluding leader who is not random)
- some sort of economy
- ban grinders
- something to enforce more rp
- more stuff i don't remember
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Raz
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Re: The Guilds of Runouw

Postby nin10mode » January 26th, 2014, 12:54 am

For anyone that actually frequents this thread: Next map discussion
No, we are not reseting tomorrow or anything. Probably in about a month. Due to the increasingly large amounts of undesirable seeds though, we're trying to make our own maps. Take terrain discussion there, and RP discussion here.
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Re: The Guilds of Runouw

Postby Oranjui » January 26th, 2014, 1:20 am

I kinda liked the classical element guild themes (fire/air/earth/water), despite how cliche it is. Probably just use that just as a base, though, not a focus for your guild (unless you really want it to be).
- 4 guild starting points, which are small: guilds will expand into the unclaimed/disputed territories and decide what to do
- fire based and water based guilds have a hostile relationship towards each other, as do earth and air
- if we keep current guild names (not necessarily members), I'd think that Nenta = Earth (nature), Sparrows = Fire (rogue), Purity = Water (calm), Neverglade = Air (??? canada cuz ven and raider and raz)

-----
edit: ninja'd for like all of the part below because I forgot to post this while I had it open :c

Just to clear things up, map will NOT be reset anytime soon. We plan to keep it for at least a month more (end of February), or until 1.8 comes out. The current map just started really disorganized and we don't want that to happen again.

If you want to pitch in ideas for the map itself, try this topic. If you want to pitch in ideas for the roleplaying portion of next map, post in this thread. Of course, this thread can still be used for discussion of the current map and character biographies and whatnot.
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Re: The Guilds of Runouw

Postby Megar » January 26th, 2014, 10:09 am

Raz wrote:- new members forced to join guild with least members if all the guilds are not evenly numbered
- maybe (?) random guild members (excluding leader who is not random)


i disagree with these, i feel freedom to choose where people want to go should be encouraged
what if someone doesn't like someone in a guild they're forced into?
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Re: The Guilds of Runouw

Postby Raz » January 26th, 2014, 10:10 am

MegaR wrote:
Raz wrote:- new members forced to join guild with least members if all the guilds are not evenly numbered
- maybe (?) random guild members (excluding leader who is not random)


i disagree with these, i feel freedom to choose where people want to go should be encouraged
what if someone doesn't like someone in a guild they're forced into?

suck it up, disagreements between guilds and the people in them would stir up drama which is pretty much non existant in the utopian world where everyone is friends with eachother like this map
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Raz
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Re: The Guilds of Runouw

Postby *Emelia K. Fletcher » January 26th, 2014, 12:45 pm

but literally everyone likes each other


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