The Guilds of Runouw

Re: The Guilds of Runouw

Postby Master1.0 » November 15th, 2013, 1:53 pm

Yeah, I have no idea what was going on there, but I'm updating. Been on 1.6.4 for awhile now because other servers haven't updated due to bukkit.

I still don't know why it was saying 1.3.
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Re: The Guilds of Runouw

Postby Raz » November 15th, 2013, 2:03 pm

Probably because the it started saying "server is running ___" back in 1.3 and mojang forgot to change that


EDIT: If the server has an X on the connection bars in the list of multiplayer servers, connect to it and it'll tell you to rejoin. Whenever no one is on the server the server is in sleep mode.
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Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Guilds of Runouw

Postby Kimonio » November 17th, 2013, 2:03 pm

Name:Adrian Lexion Dexus
Age: 18 MC years
Appearance: Dirt-brown, medium-length hair pulled back in a tie, scraggly bangs, green eyes
Bio: A deserter of the Royal Army of Notch during the War of the Nether Star, Adrian began his journey across the oceans and landscape. Along his journey, he was adopted into various societies, all with one goal in mind: To survive and rebuild. Some societies used fun and games with with small government, while others fought for power. One day, after years of wandering, he stumbled upon the civilization of VenTechLabs, a notorious scientist always known for being lost in caves for days. Adopted into the civilization, he quickly learned of new techniques to survive, as well as served as a miner and gardener, However, disaster soon struck as the fight for power became more intense, and the party soon became at war for leadership. Not wanting to be outbested by each other, the top members of the society formed their own seperate groups, referred to as guilds. Adrian, not wanting to be left to the worst as a rogue against all, joined forces with the Spanish Embassy, lending his skills in hopes it would help the guild bring back a society quickly crumbling post-war. Things went along quite swimmingly, until the guild broke apart. Left in ruins, Adrian left to the wilderness, forming a cult of his own anarchaic belief, dubbing it as the army of the shadowed bird, the Black Sparrow.

A survivalist at heart, he will stop at nothing to live day to day, even if it means slaying a tamed animal for food.
Image:Coming soon
Last edited by Kimonio on December 13th, 2013, 4:02 pm, edited 3 times in total.
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Re: The Guilds of Runouw

Postby Raz » November 17th, 2013, 2:46 pm

Raz (Leader + Founder of Neverglade): show
TBA
Raz (Arcman): show
Name: Raz. (not the same as leader-of-neverglade Raz, just a coincidence. also has no last name because Raz is a good name on it's own)
Age:21
Appearance: http://i.imgur.com/40GN9ga.png
Bio: Born and raised in Arcmoore land, he never knew much about anything otherthan Arcmoore life. As is all Arcmen, they are raised knowledgeable in the sciences and in military training. Like all Arcmen, he is one of the finest archers in all of the lands. Due to the poor farmland of Arcmoore, he never got to eat much, living off stockpiled pieces of bread. Many of his friends would die to the harsh weather of Arcmoore. The many deaths of his friends and family made him be the independant and self-reliant person he is today. Throughout his teen years, the conditions of the already poor frozen wasteland were getting worse. When he was about 18, his parents were both slowly starving to death. They were giving Raz, and his younger sister all of their quickly-decaying stockpiled bread. Once they died, Raz had enough of the deaths in Arcmoore more than likely caused by the selfish and ignorant Raz (coincidentally the same name), leader of the Gladiators. Raz went to the Neverglade capital and tried to convince the self-proclaimed "great leader" to help the people of Arcmoore once and for all. The leader was hearing nothing of this and demanded they sent him back to Arcmoore before he was expelled from Neverglade. While he could easily sneak out and escape to the main continent and easily join the Nentans or the Puritans or even the Sparrows, he refused to leave the people he grew up with and cares for so much. On the ship back to Arcmoore, he heard word of "the great leader" dying of mysterious causes, and Neverglade now being run by the people. Although this news brought him great joy, he finally returned to Arcmoore to find that his people, even his sister, were all gone. There was no proof of Arcmoore being overrun, destroyed, or anything. There were no bodies to be found. To this day he's been trying as hard as he could to find what caused the death of his people and hopefully get revenge as a one-man army.
Guild: Arcmoore - Neverglade Territory
Last edited by Raz on January 22nd, 2014, 7:21 pm, edited 2 times in total.
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Guilds of Runouw

Postby Oranjui » November 17th, 2013, 6:42 pm

Ew ew ew ew ew ew ew ew
Last edited by Oranjui on January 24th, 2014, 2:59 pm, edited 2 times in total.
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Re: The Guilds of Runouw

Postby nin10mode » November 17th, 2013, 7:46 pm

Name: 'Nin' Shirogane (real first name unknown)
Age: 17
Appearance: Nin is physically fit, but you wouldn't think so after looking at her. She looks prestigious; seemingly above manual labor, with her slender build and clean skin. She has heterochromia, two eyes of different colors, red and yellow. Her long, dark hair is tied with a large, green and gold ribbon. Nin sports a green, shoulder-less bellytop, with netting over her shoulders, and brown jean shorts, with an orange interior. The teenager normally wears olive-green gloves.

As of 4/29/14, her color of choice changes to Red meaning her ribbon and silk top change, and she ditches several practical aspects of her clothing, most notably the netting and gloves. Her jean shorts are now a full, dark blue with gold studs at the back.

Bio: show
In ancient times, there were many high positions that a Cult member could own; two of the most prestigious positions is that of the Architect, and that of the Scribe. The families of the two people were enormous. Thus, when the architect and scribe married, it was impossible for their relatives to know if they were marrying a step-relative or not. Back then, it was believed that Oerhaos spread the talents of newly-wed couples evenly among their families. When the Endermen were unleashed, only the Leader's family, the Architect's family, and the Scribe's family was left.

Through thousands of years of completely necessary indirect inbreeding between the Architect-Scribe family and Leader family, a baby girl was born. The concentration of Scribe and Architect within her ensured she would be an exceptional builder, speaker, and writer. Not long after was the majority of the Cult deceased though. 2 months after, only she and Raz were left. Raz didn't know of her original first name, so he nicknamed her 'Nin'. He took care of her, albeit in a very half-assed way; nature nurtured her the most.

Nin could be considered arrogant, as she is usually very condescending towards others, especially strangers. Her vocabulary is advanced for a civilization on the brink of destruction, and she does not hesitate to flaunt her talents around. The girl is very observational; the type that judges a book by it's cover, and is somehow fairly accurate. She loves danger, and thus is very mischievous. She loves nature even more. What she doesn't like, are creepers and Endermen, both known for messing with the landscape.

--

She was fond of a thief she came upon named Solaris, even if she didn't show it. Her and Raz's new home burned to the ground at the accidental hands of Adrian Lexion Dexus, though she does not know that specific detail. She woke up on an island she had previously made use of, and decided to sail from there. Her fondness of language since then has increased, as she tries to keep a journal detailing all of her activities.

--

After a brutal desert battle against an unknown enemy, Nin suffered heatstroke and was put under a coma. When she awoke, Gaia was here new home. Most of her memories gone, her condescending personality forgotten, she started anew with OJ, her most loyal companion. In no rush to recover her memories, she builds friendly relations with Gaia's inhabitants. Some of them hold secrets of the past she left behind...

--

A little bit of memory restored (Her roots as an Oerhaosian, Raz -- not the current one -- and his apparent demise, her past love of nature), one thing that hasn't is her original personality. Perhaps for worse, she holds an optimistic view towards any new and old faces she may see. That doesn't keep her from stealing from them though, as her newer, adventurous attitude is replaced with the old, mischievous one. Ditching any and every spirituality now, she's content leading people directly. Loving the beauty of the world in general rather than just nature, she is now fine sacrificing natural land for structure, so long as the resources are used appropriately. Her language is still top notch.

Landing in Elemyn after another long sail, she finds the people of Southeast Elemyn a mirror of her most distant self. She wants to lead them back to a culturally adept way of life, but perhaps all she will meet is the same destruction that wreaked havoc on them ages ago?


Guild: Shirohi Order (White Fire Thieves)
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Re: The Guilds of Runouw

Postby Venexis » November 17th, 2013, 9:20 pm

Name: Ven (Full name unpronounceable using native language conventions.)

Age: Sufficient to witness the birth and death of a thousand star systems.

Appearance: Strange body armour covers every inch of Ven's body, obscuring gender and physique. Paper thin, it's actually the height of Cyondian technology- a lightweight quantumfibre "second skin" intended to absorb and negate virtually any incoming energy attack. Virtually useless in a world that still relies on bludgeoning opponents to death with pointy metal sticks. Due to the slim design of the suit, native armour may be worn on top, although Ven is known to dislike wearing it.

Bio: Although Ven claims to be a traveler from a faraway land in search of wealth, and thus explaining his strange clothing, his odd behaviors and occasional clumsiness suggest otherwise. He tends to roam in search of "samples": plant life, native animal species, even local mineral deposits; and despite fluently speaking the native language, often has difficulty grasping the finer points of social interaction.

Surely that's just due to cultural differences, though. After all, it would be absurd to assume that the rigorous sample collection is an effort to analyze the value of this planet as a military outpost for the Cyondian Empire, and plain silly to suggest that the difficulty (often referred to as "lag" in his primary language) he sometimes experiences with the simplest navigation or combat tasks is actually due to the planet's strange atmospheric composition and stronger gravity. Naturally, any reasonable person speculating such things would be worthy of public ridicule.

Despite this, he seems to have the ability to adapt to the customs of this world and more or less fit in- although it pains him to use his collected resources for anything, even self-preservation. Ven spends most of his time exploring and collecting, but immediately seeks cover should it start to rain and tends to avoid interaction with many of the citizens of this world. Jello, a purple man-jelly, and Ace, a somewhat startled human native to the planet are the notable exceptions.

Although interactions with others could pass as understandable given his story, Ven has attracted the attention of curious inhabitants since the day of his mysterious appearance. While curiosity is valuable in a world with untold riches waiting below the surface, pursuants should exercise caution- he is resourceful and has a vicious side, and many of the creatures native to the areas surrounding his residence are no longer anywhere to be found.
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Re: The Guilds of Runouw

Postby Zunar » November 18th, 2013, 7:01 am

Kaboom and I have decided that Fariofs is our official name now. Thanks to whoever suggested that (I believe it was Shade).

Name: Zunar

Age: 18

Appearance: Blue hair, with a dark blue cape.

Bio: Zunar is a hermit who tends to live by himself, far away from everyone else. He generally doesn't make lavish, over-the-top homesteads; rather, he focuses more on functionality than style. He's perfectly happy living by himself with his own little farm and mine, but occasionally he makes exceptions. His current expedition involves a partnership dubbed the Fariofs.

To his unfortunate dismay, this current expedition has robbed him of his usual conveniences such as his GPS. On the upside however, it seems easier to run and tune out various noises.

Zunar is not the type to go on a random killing or thieving spree. Don't mess with him and he won't mess with you.

Guild: The Fariofs
Last edited by Zunar on December 5th, 2013, 2:41 pm, edited 2 times in total.
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Re: The Guilds of Runouw

Postby KABOOM » November 18th, 2013, 12:40 pm

Name: Luc

Age: 19

Appearance: Tannish skin, brown hair, blue clothes, too lazy to get a skin other than the default.

Bio: Luc began as an ambitious constructor and explorer. He was always a loner, and soon left the lands of the other guilds due to distrust. He would rather live among the peaceful villagers, far away from others like him, except for Zunar, the only one he cared for and would trust. However, a careless accident resulted in the population of the village being slaughtered. Since then, Luc has sought to atone for his mistake, mostly by killing any monsters he comes across. He really hates monsters. Also he is not good at roleplaying or writing bios.

Guild: Fariofs
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Re: The Guilds of Runouw

Postby Oranjui » November 18th, 2013, 2:25 pm

Spanish Defense was not previously the Guild of Mangoes, it's completely different people except for me :/
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