The Guilds of Runouw

Re: The Guilds of Runouw

Postby Karyete » April 25th, 2014, 9:44 am

Hang on. Step back a sec.

When you make these villages, are these hand-made from your imagination, or just pasted in from the original Villages? Because if you're making a bunch of different villages that'd be awesome.
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Re: The Guilds of Runouw

Postby Raz » April 25th, 2014, 10:40 am

Raz wrote:they're hand made by us


i think only two of the villages will be normal villages
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Re: The Guilds of Runouw

Postby Karyete » April 25th, 2014, 10:41 am

Aw hell yes \o/

So we'll have custom villages then. Epic.
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Re: The Guilds of Runouw

Postby BrawlerEX » April 25th, 2014, 4:08 pm

Server be up? cuz I see lots o' people online.
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Re: The Guilds of Runouw

Postby Raz » April 25th, 2014, 4:13 pm

BrawlerEX wrote:Server be up? cuz I see lots o' people online.

No, unless we say it's finally up then don't attempt to join.

There's no point.
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Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Guilds of Runouw

Postby Venexis » April 25th, 2014, 10:10 pm

To-Do

  • Earth:
    • Sequoia Forest (IN PROGRESS, nearly done actually, if someone could take care of the small trees we'd be done)
    • Waterfall (should be easy)
    • Treetop village (moderate difficulty)
  • Air:
    • Floating/Underground village (undecided, but leaning toward floating-moderate difficulty)
    • Maybe another small monument (might not happen, will probably be something small if it does)
  • Miscellaneous:
    • Stronghold (ideally a custom one, this will probably take the most time and will likely be the last thing we do)
    • Default plains villages (two planned, should be easy)
    • Final check (this bit everyone could probably join for)

We had a lot of setbacks that required server downtime today so productivity was down a bit, but I feel very confident that the new map will be available for public access before evening of the 27th. Really sorry about all the delay guys, but as someone who's been working on most of the to-do list, the map is looking pretty ♥♥♥♥ spectacular. It's honestly mindblowing- I'm 99% sure it'll be worth the wait.

That being said if anyone needs a break from doing stuff in game, it would be great if they could get guild/territory information sheets going. They should include location, specialty gear, backstory, political structures (if applicable), screenshots and so forth. As soon as that's done people can choose where they want to go and hopefully avoid a lot of guild-related trouble in game.
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Re: The Guilds of Runouw

Postby Karyete » April 26th, 2014, 3:24 am

Well you wouldn't be putting so much effort in if it wasn't going to be awesome. I can't wait for the custom builds.
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Re: The Guilds of Runouw

Postby Chaukai » April 26th, 2014, 9:33 am

Venexis wrote:Maybe another small monument (might not happen, will probably be something small if it does)


A GIANT TOILET.
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Re: The Guilds of Runouw

Postby Venexis » April 26th, 2014, 4:51 pm

To-Do

  • Air:
    • Floating village (IN PROGRESS)
    • Maybe another small monument (might not happen, will probably be something small if it does)
  • Miscellaneous:
    • Stronghold (ideally a custom one, this will probably take the most time and will likely be the last thing we do)
    • Default plains villages (two planned, should be easy)
    • Populate villages
    • Final check (this bit everyone could probably join for)

Quick little update. ♥♥♥♥'s getting done guys.
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10/10, thanks FrozenFire :3

Or add me, at Venexis#9902.
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Re: The Guilds of Runouw

Postby captain yoshi » April 26th, 2014, 5:18 pm

In case you guys weren't in the Skype call today, I became the leader of the water/ice guild. Here's our back-story.
We're descendants of pirates who have shipwrecked on our little icy land many years ago.
Those pirates have learned how to survive in cold weather.
Their skills were passed down from generation to generation, and we've adapted to cold weather.
Which is why we live in huge ice spikes because we've grown to like the cold.

Also, my friend gave me this idea.

When we landed on the shores, there were many undead beasts, dressed in armor crafted from the strong ice of the land, using this ice, they attacked us... we found that using mining tools is the most effective against these beasts, and we eventually earned the trust of the beasts and we now live with neutrality.

Sound good?
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