1.0.0: show
- 1.0.0 Update
- A proper ending to the game in a realm called "The End".
- New Nether content.
- New achievements.
- Score is stated on death based on total experience orbs held on the player.
- A new game mode.
- New biomes.
- New items.
- New texture for some blocks.
- Slab-Bug fixed.
- New blocks.
- New mobs.
- Animal breeding.
- Potions.
- Sword rebalance as well as enchantments.
- Improved Armor system, with slightly more durability.
- Mob health rebalance. (Sheep, Spiders, Zombies)
- New sound effects
- Item Repair.
- New Stronghold content (Portal Rooms with the end portal frames).
- Bow now has durability and infinite arrows in creative.
- Lily Pads that can be placed on water and stood upon.
- Axes mine Fences, Wooden Doors, Wooden Pressure Plates and Crafting Tables faster.
- Pickaxes mine Obsidian and Redstone Ore faster.
- Redstone Dust placed on its own no longer has a "plus" format, instead it has a small clump.
- Added a World Type option.
1.1: show
1.1 Update
- Bow Enchantments
- Golden Apple recipe
- New language translations.
- Slightly smoothed color transitions between biomes
- Reduced brewing time to 20 seconds
- Added spawn eggs to creative (the colors of the eggs even look like the mobs)
- Added world type options (currently only super-flat and default)
- Removed collision box from ladders
- Sheep eat grass and regain their wool
1.2: show
- 1.2 Update
- Chat history
- Much better chat editing and controls (you can even mark text!)
- Some new decoration blocks.
- New jungle biome
- Added ocelots
- Added cats
- Added iron golems
- New AI for mobs
- Tame wolves can have puppies
- Villagers will have children if there is room in their village
- New map height limit (256 instead of 128)
- New items and blocks
- Doors have been updated so that double-doors work better with redstone
- Added rare drops for mobs
- Many other minor tweaks and fixes
- In addition, the Minecraft launcher has been updated. The new launcher should properly select 64 bit Java installations for Mac OS X users.
1.2.2 - Uploaded Minecraft 1.2.2 because birches and pine trees were missing…
1.2.4 - Chat history
- Much better chat editing and controls (you can even mark text!)
- Some new decoration blocks
1.2.5 - Added shift clicking support in furnaces
- Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
- Made the Direct Connect dialog remember the last IP for the current session
- Fixed issues detected certain links in chat
- Fixed wild ocelots behaving like tamed cats
- Fixed various chat crashes
- Made cats less eager to sit on things
- Made cats less patient
- Fixed world generation failing under certain circumstances
- Fixed issues turning off sound under certain circumstances
- Removed all ghost entities under the command of Lord Herobrine
- Fixed crash when pasting certain characters in chat
- Fixed slash ‘/’ key not behaving correctly in certain environments
- Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
- Fixed not being able to click coloured links
- Fixed potential issue with village door detection (which could cause too many villagers)
- Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
- Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
1.3: show
- 1.3 Update
- The game now runs an internal server in single-player mode
- The single-player server can be shared on LAN, with LAN server detection
- Made it possible to use client-side commands by enabling cheats (this is defaulted as disabled for old worlds)
- Added an optional “bonus chest” to get started quicker
- It’s now possible to trade with villagers. Added emeralds as a currency
- You gain enchantment orbs from other tasks than just destroying monsters. Max enchantment level nerfed.
- Servers can automatically suggest and distribute texture packs
- Added new world map elements (does not need a new map, but they’ll only appear in new areas)
- Added cocoa beans
- Added an Ender chest
- Added tripwire
- Wooden logs can be placed sideways
1.4: show
- The Pretty Scary Update!
1.5: show
1.5: The Redstone Update
- Added Redstone Comparator (used in Redstone logic)
- Added Hopper (collects items and moves them to containers)
- Added Dropper (similar to Dispensers, but always drops the item)
- Added Activator Rail (activates TNT Minecarts)
- Added Daylight Sensor
- Added Trapped Chest
- Added Weighed Pressure Plate
- Added Block of Redstone
- Added Nether Brick (item)
- Added Nether Quartz and ore
- Added Block of Quartz, with half blocks and chiseled variants
- New command: /scoreboard
- New command: /effect
- Containers and mobs can have custom names
- Inventory management has been changed, for example you can drag-place items over slots
- Texture packs now have separate images for each block and item, and can have animations
- Nether Quartz Ore now spawns in the Nether
- Smooth lighting now has three settings (none, minimal, maximum)
- More detailed death messages
- Some hostile mobs now are harder in Hard difficulty
- Many, many, bug fixes
- Removed Herobrine
[b]
1.6: show
- 1.6.2
- Baby Zombies and baby Zombie Pigmen now rarely spawn naturally.
- Baby Zombies and baby Zombie Pigmen can also be spawned with a spawn egg.
- added Resource pack systems
- Attributes can be additive, subtractive and multiplicative using a set value
- Some items have default modifiers in place of previously hard-coded attributes
- Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
- Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
- new Splash screens"HURNERJSGER?" "What's up Doc?"
- Support for Java 5 and PowerPC users will be dropped
- If you have a PowerPC based computer and/or Java 5 installed, a warning will be shown at the main menu.
- Lots of messages should be translated now that were not previously
- Messages are now better modularized
- Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
- Color can be specifically designated, preventing leakage into further messages
- Updated language files and fixed missing strings
- new Launcher
- New password storing system
- New authentication system - "Yggdrasil", which is more secure and has more features
- edited minecraft realms
- Fixed game mode and game difficulty issue
- Minor GUI fixes for better usability
- Health Boost effect Gives player 4 (Empty Heart.svgEmpty Heart.svg) base health; extra health vanishes when the effect ends
- Can be acquired ingame by the command /effect <playername> 21 <duration in seconds> <amplifier>
- Absorption effect Gives player 4 (Absorption Heart.svgAbsorption Heart.svg) "absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds,
- regardless of the state of the rest of the health bar; absorption health vanishes when the effect ends
- added /effect
- added /spreadplayers
- added /playsound
- naturalRegeneration Toggles natural health regeneration
- doDaylightCycle Toggles the day-night cycle (the sun stops moving and stays where it is)
- When riding a mob, its health is on the Heads-up display
- When riding on an entity, dismounting has changed from right-clicking the entity to using the Sneak key (⇧ Left Shift by default)
- Boat controls have been changed from the A, S, and D keys to mouse control
- Now also helps seeing underwater
- Changed the idea of mob difficulty
- Regional difficulty: The longer you spend in one area, the harder it gets
- Scales with difficulty - items, enchants or AI improve with difficulty
- Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in
- Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion will give
- Status effect Balanced to improve gameplay
- nstant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
- Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)
- Natural health regeneration now costs hunger points/saturation points
- It is no longer possible to break blocks with swords in Creative mode
- added Horse Armor
- added Hay Bale
- added Lead
- added Carpets
- added Name Tag
- added Hardened Clay
- added Stained Clay
- added Block of Coal
- Charcoal retextured, with more brown shading to differentiate from coal
- Lapis Lazuli Block Retextured subtly, it now has a border around it
- Redstone Comparators now give out a signal for Cauldrons and End Portal frames depending on their state
- Golden apples now require gold ingots instead of gold nuggets to craft
- Golden apples now give Regeneration II for 10 seconds and both tiers give Absorption for 1 min 30 seconds
- Glistering Melon now require 8 gold nuggets
- Spawn Eggs work on water
- Command Blocks Can no longer be mined or destroyed in Survival mode
- Lava Now decays properly
- Flint and Steel Now loses durability when igniting TNT
- added Horses
- Mobs named "Dinnerbone" or "Grumm" are now flipped upside down
- Now have a small chance to spawn additional zombies when damaged or not being looked at
- Zombies Able to lock onto the player from 40 blocks away (formerly 16 blocks).
- Mobbing zombies can now move when further than 32 blocks from player
- Villagers now have sounds for trading, getting hurt and other things
- Spiders now have a chance to spawn with potion effects
- Deserts No longer contain water lakes
- Added chest generation in Nether Fortresses
Full Changelogs of 1.1+ Updates
Currently Minecraft is in
1.7.2









