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Re: HCSMP

PostPosted: January 3rd, 2013, 2:16 pm
by Zunar
Oh cool, I didn't know you could have Magic Launcher set up to use different .jar files. I've done that (with some tricky url editing to get the Ultra version of the highest Optifine version, only Light is listed), and I shall test it now.

Re: HCSMP

PostPosted: January 3rd, 2013, 8:50 pm
by ChaosYoshi
I just set up a seperate folder on my desktop with minecraft.jar folders in case I need to revert back to a previous version.

Re: HCSMP

PostPosted: January 4th, 2013, 5:59 pm
by entertainment.net
Aaaaaand now it's updated.

Re: HCSMP

PostPosted: June 1st, 2013, 8:17 pm
by Raz
HCSMP got a new map a month ago, should have said that earlier.

Re: HCSMP

PostPosted: February 13th, 2014, 7:19 pm
by Raz
We started HCSMP again, the server's pretty dead but I still think it'd be fun to play.

Re: HCSMP

PostPosted: February 15th, 2014, 11:18 am
by Master1.0
I might rejoin again, I was unbanned a few months back but I realized that it was just kinda ded.

Re: HCSMP

PostPosted: February 15th, 2014, 6:49 pm
by Oranjui
So according to the death list, Raz blew up.


Also the ♥♥♥♥ ban appeal rules are ridiculous. I read through the bumping rules just now and apparently I was supposed to end my original post with "- Lemony Snicket" as proof I read the rules. Why should I be expected to read through the bumping rules when I should be able to expect not to have to bump it?

Idk, if it's only Ven and Zun left, and the admins are going to disregard my appeal for a BS death cause of their absurd expectations, I'd rather not play.

Re: HCSMP

PostPosted: February 15th, 2014, 7:07 pm
by Raz
I got almost instantly revived and all I really said was my timezone.

Re: HCSMP

PostPosted: February 15th, 2014, 8:02 pm
by Zunar
If we're not going to collectively base together then I'll just go off on my own. So if we're not basing together, let me know.