The Minecraft Survival Games (ft. Runouw.com)

Re: The Minecraft Survival Games: Runouw.com.ft

Postby Master1.0 » June 19th, 2012, 3:21 pm

Got tired of the superflat map we were making the map on, so we reset and made it in a cool looking mountain biome. :3

To Do: Death Walkway
Teleporter (players go in and are teleported to a random area on the map)
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Re: The Minecraft Survival Games: Runouw.com.ft

Postby Oranjui » June 19th, 2012, 3:22 pm

Also, 1.3 or 1.2?
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Master1.0 » August 15th, 2012, 11:39 am

Screenshots, better seed, and some more lenient rules for everyone. All of it is on the first page.
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Raz » August 15th, 2012, 12:00 pm

UHC still is better
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Master1.0 » August 15th, 2012, 1:39 pm

Well, so I decided to use some of the new features of 1.3, and found something cool to do with the sideways logs

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Definitely using this technique while I make the map. :D
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Oranjui » August 15th, 2012, 4:39 pm

Been done before, betch. >:o


Also if this is going to actually (finally) happen it would be great.
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Master1.0 » August 16th, 2012, 5:19 am

Don't worry, I'm working as fast as I can on this.

Also, more screenshots to prove that I'm working. Trying to get some more structures into the map while making the area more overgrown and such at the same time.

A Rundown Potion lab on a Sheer Cliff:
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A Random Condemned house:
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Oh, and when you're wondering "Hey, my treasure sense is tingling, where is that chest?", think about where I might hide one:
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Oranjui » August 16th, 2012, 5:54 pm

Good news, progress is being made. I'm temporarily hosting a server for us to work on the map (see my topic for IP), requested by Master. I'm not going to be able to hold everyone on my own server however, so the actual games will hosted by someone else, most likely Tsu or Kirby. So, once we're finished, I PM whoever is hosting the world file, we set up the official rules, maybe put some screenshots, have people start registering, and that ♥♥♥♥.

Hooray.
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Master1.0 » August 16th, 2012, 6:14 pm

Yep, we did manage to do a couple of things in the short half hour I was availible. Had fun ♥♥♥♥ around with Oranj while we decided to hide chests and secrets to find.

Also when you get worldedit I need to do /hsphere glass to set boundaries.
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Re: The Minecraft Survival Games (ft. Runouw.com)

Postby Oranjui » August 16th, 2012, 6:30 pm

Master1.0 wrote:Also when you get worldedit I need to do /hsphere glass to set boundaries.


.........I've had worldedit for about a week now. If I didn't have WE, /thru and /ascend and /descend wouldn't work.


ANYWAY, I added two new things. One is quite a bit more obvious, something in the water near spawn. The other is extremely useful, especially considering a certain something that's near it. Mysteryyyy
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