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Re: Minecraft Suggestions

PostPosted: October 27th, 2013, 12:03 pm
by Raz
Oranjuice wrote:> provoking pigmen

Who in their right mind
there is literally no reason to do this unless you actually intended to piss an entire server off

And don't even start on quartz mining, just be careful. Make a wall or something if there are that many pigmen that could get in your way.


Speaking of pigmen, I had a weird idea. I don't really know how to explain it but I was thinking maybe there could be little hut things in the nether that housed exiled pigmen, like witch huts in the OW. Dunno how they would work. Maybe they're more advanced than their brethren or something, with brewing stands in the houses (and filled cauldrons omg). Maybe they'd look like pigmen but have cool-ass goggles and pelt you with potions, IDK.

If you don't suck at pvp, killing pigmen is one of the best ways (the only way other than mining) for getting gold. All you have to do is be very careful.

Venexis wrote:Considering even if you're mining, your pickaxe won't hurt them unless you let go of the mouse and reclick directly on a pigman. A pickaxe that is mining an ore will not hurt any mob, even if it walks directly in front.

Not true, you can hold your mouse and still be swinging.

Re: Minecraft Suggestions

PostPosted: October 27th, 2013, 3:18 pm
by Sethster
What I think sucks is that in the Xbox 360 Edition, when a zombie pigman falls off a cliff and lands near you it chases you even though you did nothing to it. They should really fix that. :?

Re: Minecraft Suggestions

PostPosted: October 27th, 2013, 3:27 pm
by Zunar
I had the opposite happen to me once in the PC version. I fell on top of a pigman and he aggro'd on me even though I hadn't hit him.

Re: Minecraft Suggestions

PostPosted: October 28th, 2013, 2:53 pm
by ChaosYoshi
Clicker wrote:
Venexis wrote:Considering even if you're mining, your pickaxe won't hurt them unless you let go of the mouse and reclick directly on a pigman. A pickaxe that is mining an ore will not hurt any mob, even if it walks directly in front.

Not true, you can hold your mouse and still be swinging.

What he means is that the only way you can damage a mob is by clicking at them. For example, if you are mining stone and a sheep walks in front of you while you are breaking it, the sheep won't be damaged but your progress on breaking the block will be interrupted. Yes, you will still be swinging, but the game doesn't count that as damage towards a mob. It's why you have to continuously click a mob to damage it. You shouldn't be repeatedly punching a block, anyways, since that's not how you break blocks in the first place.

Re: Minecraft Suggestions

PostPosted: October 31st, 2013, 12:32 pm
by Karyete
ChaosYoshi wrote:
Clicker wrote:
Venexis wrote:Considering even if you're mining, your pickaxe won't hurt them unless you let go of the mouse and reclick directly on a pigman. A pickaxe that is mining an ore will not hurt any mob, even if it walks directly in front.

Not true, you can hold your mouse and still be swinging.

What he means is that the only way you can damage a mob is by clicking at them. For example, if you are mining stone and a sheep walks in front of you while you are breaking it, the sheep won't be damaged but your progress on breaking the block will be interrupted. Yes, you will still be swinging, but the game doesn't count that as damage towards a mob. It's why you have to continuously click a mob to damage it. You shouldn't be repeatedly punching a block, anyways, since that's not how you break blocks in the first place.


Anyone doing that will be there for a while.

Re: Minecraft Suggestions

PostPosted: October 31st, 2013, 12:36 pm
by Oranjui
Oh oh oh oh oh ohohohohohohoh

Get rid of the ♥♥♥♥ rain noise and play http://www.rainymood.com/ Of course that can be done manually but IDGAF, change it

Re: Minecraft Suggestions

PostPosted: December 13th, 2013, 4:25 pm
by Sethster
Remember before Indev, when you could spawn humans by pressing G? They should re-add them, but make them like villagers (have the same AI). To recall what that guy said about the evolved villagers.

Also, why does the Ender Dragon destroy blocks? It is very annoying when my bud and I try to make a quick enchantment room underground in the End so we can enchant our diamond swords to fight him, and then it suddenly gets destroyed.

Creeper King Boss. Giant creeper, spawns electric creepers when you get near him (maybe 3-5 blocks), giant explosion at the end. Drops creeper skin. Add to arrows to make explosive arrows. Crafting as follows:
../ .. .. empty space
..I .. I arrow
.. .. ..
Spawns underground in a green-colored stonebrick dungeon.
(No, I am not basing this off of the evolved creeper boss in the Galactacraft Mod.

Re: Minecraft Suggestions

PostPosted: December 13th, 2013, 5:04 pm
by Raz
Regarding villagers: Mojang already refuses to change villagers to humans, they want them to stay how they are, simply traders.

Regarding Ender Dragon: Then don't enchant in the end? The enderdragon is meant to be tough and it destroying blocks just adds to that so you can't make a cheap house and camp there in the end.

Creeper King: Incredibly OP and impossible, especially when underground.

Re: Minecraft Suggestions

PostPosted: December 13th, 2013, 5:23 pm
by nin10mode
Raz wrote:Creeper King: Incredibly OP and impossible, especially when underground.

I assume such a boss would be summoned similarly to how the wither is summoned, so you'd have the chance to make an arena.

I'd think it would be better for the creeper skin to be crafted with a bow, unless the boss drops like a stack each.

Re: Minecraft Suggestions

PostPosted: December 13th, 2013, 5:50 pm
by ChaosYoshi
If anything, I would rather the Explosive Arrows be some kind of bow enchant, but at the same time the explosion should would probably be around the same power as a regular arrow (except maybe a direct hit of some sort) that gets weaker the further the target is from the radius like other forms of splash damage.