Runouw Texturepack

Re: Runouw Texturepack

Postby nin10mode » April 21st, 2013, 6:27 pm

Compare it in a stronghold, or at least a more random platform, for a better comparison, because cracks aren't going to be used in symmetric patterns like that. Right now, it's very hard to see if it blends at all.
Image
Art: show
Anime: show
Imagei use mal now but this sigbar is pretty
Videos: show
ImageImage
im@s: show
Image
User avatar
nin10mode
Immune to Death

Error contacting Twitter
Error contacting last.fm
 
Posts: 3087
Joined: October 3rd, 2009, 6:11 am
Location: Not here

Credit To Team

Thumbs Up given: 102 times
Thumbs Up received: 221 times

Re: Runouw Texturepack

Postby AwesomeJRFD » April 21st, 2013, 7:10 pm

Here are what some of the vanilla generated structures look like with the texturepack:

Spoiler: show
Image
Image
Image
Image
Image
User avatar
AwesomeJRFD
Honorary Member

 
Posts: 836
Joined: November 11th, 2010, 2:06 pm
Location: Sixteenth Dimension: Hyperspace

Runouw Votes Winner
Best Thread (An Explanation of Triggers) in Runouw Votes Summer 2013

Thumbs Up given: 50 times
Thumbs Up received: 38 times

Re: Runouw Texturepack

Postby AwesomeJRFD » April 27th, 2013, 6:17 pm

I think I fixed the cobblestone and mossy cobblestone. How's this?
Image
Image
User avatar
AwesomeJRFD
Honorary Member

 
Posts: 836
Joined: November 11th, 2010, 2:06 pm
Location: Sixteenth Dimension: Hyperspace

Runouw Votes Winner
Best Thread (An Explanation of Triggers) in Runouw Votes Summer 2013

Thumbs Up given: 50 times
Thumbs Up received: 38 times

Re: Runouw Texturepack

Postby Raz » April 27th, 2013, 6:40 pm

Cobblestone is too green
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
User avatar
Raz
"quite easily the most manly man of all" --Raz

Error contacting Twitter
 
Posts: 4432
Joined: July 12th, 2010, 5:48 pm
Location: :-)

Razzian Fighter

Thumbs Up given: 40 times
Thumbs Up received: 367 times

Re: Runouw Texturepack

Postby AwesomeJRFD » April 27th, 2013, 6:51 pm

How's this?
Image
Image
User avatar
AwesomeJRFD
Honorary Member

 
Posts: 836
Joined: November 11th, 2010, 2:06 pm
Location: Sixteenth Dimension: Hyperspace

Runouw Votes Winner
Best Thread (An Explanation of Triggers) in Runouw Votes Summer 2013

Thumbs Up given: 50 times
Thumbs Up received: 38 times

Re: Runouw Texturepack

Postby nin10mode » April 27th, 2013, 6:57 pm

I think it's perfect now. Only problem is that there's inconsistencies with cobblestone, stone, and stonebrick now.
Image
Art: show
Anime: show
Imagei use mal now but this sigbar is pretty
Videos: show
ImageImage
im@s: show
Image
User avatar
nin10mode
Immune to Death

Error contacting Twitter
Error contacting last.fm
 
Posts: 3087
Joined: October 3rd, 2009, 6:11 am
Location: Not here

Credit To Team

Thumbs Up given: 102 times
Thumbs Up received: 221 times

Re: Runouw Texturepack

Postby AwesomeJRFD » April 27th, 2013, 7:04 pm

Image
Image
User avatar
AwesomeJRFD
Honorary Member

 
Posts: 836
Joined: November 11th, 2010, 2:06 pm
Location: Sixteenth Dimension: Hyperspace

Runouw Votes Winner
Best Thread (An Explanation of Triggers) in Runouw Votes Summer 2013

Thumbs Up given: 50 times
Thumbs Up received: 38 times

Re: Runouw Texturepack

Postby nin10mode » April 27th, 2013, 8:09 pm

You're quite fast. Nice.
Image
Art: show
Anime: show
Imagei use mal now but this sigbar is pretty
Videos: show
ImageImage
im@s: show
Image
User avatar
nin10mode
Immune to Death

Error contacting Twitter
Error contacting last.fm
 
Posts: 3087
Joined: October 3rd, 2009, 6:11 am
Location: Not here

Credit To Team

Thumbs Up given: 102 times
Thumbs Up received: 221 times

Re: Runouw Texturepack

Postby Zunar » April 27th, 2013, 8:12 pm

The stone bricks and cracked stone bricks don't quite fit together right horizontally. The middle border looks lower on the cracked, making it seem like the regular bricks are higher than the cracked.
User avatar
Zunar
Honorary Member

 
Posts: 1838
Joined: August 1st, 2009, 4:50 pm
Location: In the shadows, where you'll never find me.

Thumbs Up given: 14 times
Thumbs Up received: 51 times

Re: Runouw Texturepack

Postby AwesomeJRFD » April 28th, 2013, 1:45 am

Is this better?
Image
Image
User avatar
AwesomeJRFD
Honorary Member

 
Posts: 836
Joined: November 11th, 2010, 2:06 pm
Location: Sixteenth Dimension: Hyperspace

Runouw Votes Winner
Best Thread (An Explanation of Triggers) in Runouw Votes Summer 2013

Thumbs Up given: 50 times
Thumbs Up received: 38 times

PreviousNext

Return to Minecraft