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Re: Runouw Texturepack

Posted:
November 25th, 2012, 12:18 pm
by Raz
we'd have to see how they look in game.
Re: Runouw Texturepack

Posted:
November 25th, 2012, 12:26 pm
by Zunar
You could just move them into the temp folder in the MTE folder.
But here's screenies (cropped them down to reduce filesize):
Iron Door:

Wooden Door, Sign, Oak Wood Planks:

Door Icons:

Re: Runouw Texturepack

Posted:
November 25th, 2012, 12:48 pm
by Raz
ewww, I still prefer it being the default texturepack with a few minor edits
Re: Runouw Texturepack

Posted:
November 25th, 2012, 4:36 pm
by Lederp
I had an idea. Could we possibly make a heavy and light version of the TP? The heavy version would be more of a complete overhaul, and light would be just some minor changes to default,cleaning things up. Just an idea, take it into consideration
Re: Runouw Texturepack

Posted:
November 25th, 2012, 4:53 pm
by Raz
yes
Re: Runouw Texturepack

Posted:
November 26th, 2012, 3:54 pm
by Oranjui
Lederp wrote:light would be just some minor changes to default,cleaning things up.
Exactly what I made a few weeks ago
http://dl.dropbox.com/u/87918613/%5B1.4 ... ult%2B.zipI don't care if you change it as long as it's not anything crazy or stupid like the edits master made to it. It could use some work, honestly.
EDIT: Started working on the music discs. No major changes, just enhanced the quality to 32x. Didn't finish all of them (strad, ward, and 11 are left, and i'll copy/paste cat and 13 onto the unfinished 13s later). mall and mellohi need work.
Current items.png:

Re: Runouw Texturepack

Posted:
November 26th, 2012, 6:02 pm
by Zunar
If I want to submit something into the dropbox, where should I put it? For example, my terrain.png. Should I put it in the main directory but just rename it, or do I replace the default?
Re: Runouw Texturepack

Posted:
November 26th, 2012, 6:05 pm
by Oranjui
I think you can just throw it in there. if it's the LL tiles then....meh
EDIT: off-topic - you have far too many userbars, zun. and you stole my custom one </3
Re: Runouw Texturepack

Posted:
November 26th, 2012, 6:45 pm
by Zunar
I didn't mean to steal it, I just thought it was a good one.
And is that better? I'm trying to get the Stories to line up right next to my sigbars, but I can't seem to get it right. I can get them to be to the right, but I'd like them to be right up against them.
And there's a few LL tiles. The dirt, wooden planks, and sand are all from LL, as well as the ladder (though it was mostly custom, since there's no actual ladders in LL). The doors are from SM63, though.
Re: Runouw Texturepack

Posted:
November 27th, 2012, 7:12 pm
by Master1.0
Oranjuice wrote:Lederp wrote:light would be just some minor changes to default,cleaning things up.
Exactly what I made a few weeks ago
http://dl.dropbox.com/u/87918613/%5B1.4 ... ult%2B.zipI don't care if you change it as long as it's not anything crazy or stupid like the edits master made to it. It could use some work, honestly.
EDIT: Started working on the music discs. No major changes, just enhanced the quality to 32x. Didn't finish all of them (strad, ward, and 11 are left, and i'll copy/paste cat and 13 onto the unfinished 13s later). mall and mellohi need work.
Current items.png:

Jesus Christ, the gun textures are reoved but I'm too lazy to reupload it -o-