In light of a recent experiment, I believe I have devised a new hotbar layout. Until this experiment I never understood why some people put their pick and other tools before the sword (for example Pyro). The reason is, how often do you use your pick versus your sword? A lot less, right? The game is called
Minecraft after all. I can see the reasoning for both sides so I'm not going to argue against either, but I just wanted to throw it out there that I figured that out and explain my new hotbar layout.
EDIT: Slight change, putting my sword and bow first again. I'm just more used to that, but I'm keeping my pick and shovel up close for easy access.
1: Sword
2: Bow
3: Pickaxe
4: Shovel/Axe
5: Blocks
6: Blocks
7: Food
8: Bucket/Flint and Steel
9: Torches
I'm not done though, I'm curious about something else. For those of you who play DvZ, do you have a specific layout? Obviously it's going to be different since DvZ is a hell of a lot more combat-oriented than normal Minecraft, plus Raz mentioned the subject to me earlier on IRC and it got me thinking. Perhaps I could use this knowledge in the future?
1: Sword
2: Bow
3: Potion
4: Shield
5: Mortar
6: Blocks
7: Pick
8: Shovel
9: Torches