Wow the game looks slow as hell. 3DS version was slow, but the screen was zoomed in, so it made 'some' sense. Here the camera is... still way too close, but the space before you is visible and open, why are the characters slow as ♥♥♥♥? Oh, also the camera. Why does the camera get spasms every 2 minutes? Also why the fights? Who knows Sonic for his slow movements and combat manouvers? Not that the fights look interesting. Or general gameplay. The open areas look soooooooooo empty. Not "Xenoblade Chronicles'" where you fight monsters, can find cool vantage points, has interesting sights and has cool music while you run through (Not to mention you have a freaking map and waypoints). No, this is "look at all this blandness, boring scenery for hours while running slow as all hell, no enemies to fight, no nothing, just rings". And rings cap off at 100, so what's the point? It's not like you're going to lose them in this empty, boring hub. Not that the 'stages' are any better. Move through a maze, hit some buttons, find someone, hit some buttons, rince repeat with each character. And it's not like the exploration is any better than the 3DS version. Now instead you don't use Sonic for 10 minutes, but Knuckles for 10 minutes! Great! Even Sonic Heroes, which I didn't enjoy that much, had better integration of teamwork in the game. Also the music. At first I thought it could have soem potential. Then, when I noticed that the music does not switch in fights (to some fighting theme or something along those lines) I thought it was a bit weird. Then when they introduced a new soundtrack and played this single soundtrack for LITERALLY AN HOUR, I saw what the people meant by saying that it's boring. And I don't mean listening to Gaur Plains for an hour. Listening to a boring tune for an hour. It's almost non-existant. That combined with the bland, boring gameplay sections and lack of direction, makes me sleepy. However, God forbid I sleep, because they, for some reason, thought that making Characters talk was a good idea. And I mean ALL THE TIME. And nothing they're saying is interesting! In Xenoblade the characters only spoke in battle, and their quotes were funny and memorable. Here all they talk about is basic ♥♥♥♥. "Look a bounce pad!", "Can't get enough rings!", "It's time to spindash!", "aaaaaaaand I'm awesome!" it's like that ALL THE TIME! The dialogues are badly placed too. There is absolutely no directions given, and the dialogue that was supposed to help you is now confusing you because it activates when you can't even see what they're talking about.
Overall, I'm getting the impression that it's the Sonic Unleashed effect. When they made Sonic Colours because the Day sections of that game were fun. Except this time they wanted more of the werehog sections with boring fight scenes. With no speed to Sonic or the characters. And weird, non-existant speed sections. And something that tries to mimic Sonic Heroes gameplay with the characters. And boring music. And bland world design. And bland gameplay elements and level design. And annoying ♥♥♥♥ dialogue all the time. Also what is the story?
Apparently the game runs like ♥♥♥♥ too and I can see this in the Youtube footage (even more visible since I don't use Chrome and 60FPS but the game losing frames is still visible). So yeah, no. I'll just have my hopes for the 3DS version.
This is based on Game Grumps YT footage (FPS the game runs at and Frames lost) and ProJared's stream (EVERYTHING ELSE).