Super Smash Bros. for WiiU/3DS

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Re: Super Smash Bros. for WiiU/3DS

Postby 1018peter » December 23rd, 2015, 1:40 am

Risky move right there,but good read nonetheless.
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Re: Super Smash Bros. for WiiU/3DS

Postby Megar » December 23rd, 2015, 6:28 am

i don't see any major risks being taken here
looked fancy, sure, but its not like the bowsercide or shield break would have resulted in death on missing (well maybe it might have, but we don't see the %)
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Re: Super Smash Bros. for WiiU/3DS

Postby 1018peter » December 24th, 2015, 4:42 am

Bowser does look like he got quite a bit of rage,so...
Not to mention the lag on missing will be quite punishing with Mario being able to knock Bowser offstage right away and easily nail Bowser offstage with a fair,a nair or even a fireball.
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Re: Super Smash Bros. for WiiU/3DS

Postby Harmless » December 24th, 2015, 2:35 pm

Side-b doesn't have a whole lot of startup lag though, so I'd say it was a good choice (plus it's a grab so it ignores shield).

That was pretty well played all things considered :P

If you short hop and delay the side-b you can use it on grounded opponents and instantly cancel it if it misses (although I have no idea if they fixed that in any of the patches)
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Re: Super Smash Bros. for WiiU/3DS

Postby 1018peter » December 25th, 2015, 5:28 am

I'm actually talking about the Bowser Bomb. I have no problem with the Side-B.
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Re: Super Smash Bros. for WiiU/3DS

Postby Charcoal » December 25th, 2015, 8:56 am

Just got a new 3DS XL. Now I need to adapt to whatever new button scheme I make to play R.O.B. well and...yeah.

EDIT: All I did was change L to jump and leaving a Y button I will never use as grab because I have ZR for grab anyway.
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Re: Super Smash Bros. for WiiU/3DS

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Re: Super Smash Bros. for WiiU/3DS

Postby Charcoal » December 25th, 2015, 6:22 pm

That was a nifty little Christmas tale. Now I'm off to bed and hope that I can adapt to these buttons of mine.
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Re: Super Smash Bros. for WiiU/3DS

Postby Yoshi Boo 118 » December 31st, 2015, 8:11 pm

Anyone know if you're able to get Sm4sh replays and extract them from an SD card? Or if you just have to use a 3DS capture card to get good footage.
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Re: Super Smash Bros. for WiiU/3DS

Postby Charcoal » December 31st, 2015, 8:34 pm

Yoshi Boo 118 wrote:Anyone know if you're able to get Sm4sh replays and extract them from an SD card? Or if you just have to use a 3DS capture card to get good footage.

I use my phone. It does okay recording the screen on my 3DS.
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