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Mario Maker

Posted:
June 10th, 2014, 8:34 am
by Raz
WILL EDIT LATER, AWESOME LEVEL DESIGNER
Re: Mario Maker

Posted:
June 10th, 2014, 1:30 pm
by KABOOM
I can't wait to see what this community could make in an official level designer

Re: Mario Maker

Posted:
June 10th, 2014, 2:06 pm
by Zunar
Because we really need more Kaizo-like levels with tons of invisible coin blocks. Guess Nintendo saw the success of Super Mario World hacking and couldn't wait to cash in on the money it would make. Sigh.
Re: Mario Maker

Posted:
June 10th, 2014, 10:19 pm
by Harmless
If Nintendo noticed the uprising of SMW hacking they would've likely said or done something about it a while ago, since they're technically remodeling the game as their own.
I'm pretty certain this is aimed at younger audiences to experience the things you can do with SMB. I'm actually looking forward to this.
Re: Mario Maker

Posted:
June 11th, 2014, 8:13 am
by Zunar
That doesn't mean there won't still be a bunch of levels filled with invisible coin blocks just to tick people off. Especially one particular Youtuber...
Re: Mario Maker

Posted:
June 11th, 2014, 8:28 am
by MessengerOfDreams
100 SECONDS?!
Also lol at people here ON RUNOUW WITH THE SM63 LEVEL DESIGNER complaining about this being a sellout move
Re: Mario Maker

Posted:
June 11th, 2014, 9:11 am
by Zunar
I wasn't complaining about anything, just stating facts.
Re: Mario Maker

Posted:
June 11th, 2014, 9:20 am
by MessengerOfDreams
TheZunar123 wrote:Guess Nintendo saw the success of Super Mario World hacking and couldn't wait to cash in on the money it would make. Sigh.
Thaaaaaaaaaaaaat is not the definition of a fact.
Re: Mario Maker

Posted:
June 11th, 2014, 9:34 am
by Nwolf
well now it's official and people that are not into hacking or doing similar stuff can do that now too. And larger. (cause basically sm63 is without what I mentioned but smaller)
Re: Mario Maker

Posted:
June 11th, 2014, 9:38 am
by CedarBranch
It happens I now have more reasons to get a Wii U.
Whether or not there's any abuse with the Level Designer, there're still going to be great levels out there. As long as we can rate levels, I don't think it should be too difficult to avoid the "corrupt" levels. inb4 false rating