Page 3 of 4

Re: GT and the Evil Factory

PostPosted: August 23rd, 2009, 6:53 am
by MetaRL123
Nero the DemonSlayer wrote:is there a cheat menu for invicability or something? i need one.


Cheeeaaateerrrrrr... :roll:

Re: GT and the Evil Factory

PostPosted: August 23rd, 2009, 7:41 pm
by Iruni181
Great Game! The Boss at the end is too easy

In the Secret lab Course all the levels(including level 7) Is easier than it's 5th level.

Re: GT and the Evil Factory

PostPosted: September 1st, 2009, 8:27 am
by 3.14
I submitted the game to 20 top search engines.

Re: GT and the Evil Factory

PostPosted: September 2nd, 2009, 12:49 pm
by agentms11
3.14 wrote:I submitted the game to 20 top search engines.

which?

Re: GT and the Evil Factory

PostPosted: September 3rd, 2009, 12:26 pm
by Mega-mario
This game is EPIC. Loving the battle setup, and it's got a good(funny, but good) storyline. I wish there were:
A: More Upgrades
B: More Places
C: Repeatable "dungeons" that unlock extra storyline and produce more cash
D: Multiplayer capability(for dungeons, larger-level fun, and vs. mode)

Speaking of other features, will you ever update the game? Maybe you can add a level designer... You could make some cool stuff.

And i also noticed that the quality is not as good as other games. But then again, the free-roam factory area is also cool, so i guess it compensates for the graphics.
edited twice, for the people who care...

Re: GT and the Evil Factory

PostPosted: September 4th, 2009, 6:58 am
by TrappedTime
4Dambition wrote:
Runouw wrote:Hmm... If only people on Kongregate would like it.... it seems to have a score of 3.12 there, yet Newgrounds has a score of 4.24!!

That doesn't make any sense.... :shock:

Most people on Kongregate probably don't have good taste.


Yeah, don't bother chatting with them. They always snub me.
And also, the name is KONGREGATE.
Sounds like a dark name....

I didn't really like the idea, but the animation was great.
*What did you use to make GT do diagonally when you press two keys?

Re: Aug 15th: GT and the Evil Factory

PostPosted: September 22nd, 2009, 1:00 pm
by MICrophone
Hmm…where do I begin?

I guess the beginning is the best place to start. When I first started the tutorial, my high expectations dropped immediately. How could a game that takes place on a 7x5 grid be remotely fun? What could you do with a grid that small? But, as only Runouw could do, he managed to create 55 different levels to play on this grid. And they were all awesome! :) Though not nearly as elegant or complex as Super Mario 63, the game is in many ways very similar, and almost as good (it's very hard to top Super Mario 63). Also, I was immensely disappointed with the first ending, and therefore all the more pleased when I unlocked the second. "Pesky humans." :lol:

There is some room for improvement. I did find the game to be fairly easy (I beat the Foreman in two tries, and the first one we killed each other at the same time) with the exception of levels 5 & 6 of Secret Lab. I also agree with Mega-mario that a multiplayer mode would be awesome! Perhaps set up a server system like Smash Bros?…

All in all, while not quite as good as Super Mario 63, another excellent game by Runouw! :D

Re: Aug 15th: GT and the Evil Factory

PostPosted: October 11th, 2009, 4:06 am
by white400
awesome game!!

Re: Aug 15th: GT and the Evil Factory

PostPosted: October 13th, 2009, 1:18 am
by victor12
i found the second ending!!!!! thats awesome:D

Re: Aug 15th: GT and the Evil Factory

PostPosted: January 24th, 2010, 5:54 pm
by Kimonio
Sorry for the major bump, but I recently discovered something on here.


Okay, so on the factory area, just press left. Then while holding left, press right. GT will do some sort of robotic Moonwalk. When I tried it the opposite way, though, it doesn't work.

Kinda cool though. ;)