Last Legacy Screenshot

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Re: Last Legacy Screenshot

Postby GalaxyMario » July 21st, 2012, 6:34 pm

But wait... Does the sand fall when you remove the block under it?

THIS COULD BE A DEAL BREAKER GUYS
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Re: Last Legacy Screenshot

Postby *Emelia K. Fletcher » July 21st, 2012, 10:30 pm

GalaxyMario wrote:But wait... Does the sand fall when you remove the block under it?

THIS COULD BE A DEAL BREAKER GUYS

Three updates later, Last Legacy has turned into Terraria.


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Re: Last Legacy Screenshot

Postby ~MP3 Amplifier~ » July 22nd, 2012, 3:04 am

Yeah, i think we all know now that Last Legacy is going to be as big as SM63 by the end of it. That reminds me- i need to check out these updates, but i've been so busy recently that i haven't had time.
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Re: Last Legacy Screenshot

Postby Raz » July 22nd, 2012, 3:12 am

~MP3 Amplifier~ wrote:Yeah, i think we all know now that Last Legacy is going to be as big as SM63 by the end of it. That reminds me- i need to check out these updates, but i've been so busy recently that i haven't had time.

there hasn't been an update
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Re: Last Legacy Screenshot

Postby miniluigi » July 22nd, 2012, 3:48 am

Thank you for another update! After 1 year i saw that there still whas not a single update on this site. I gave up hope. But my herro came back! RUNOUW YOU ARE MY HERO, MY INSPIRATION, AND MY BEST GAME MAKER!
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Re: Last Legacy Screenshot

Thumbs up x1

Postby KABOOM » July 22nd, 2012, 8:17 am

GalaxyMario wrote:But wait... Does the sand fall when you remove the block under it?

THIS COULD BE A DEAL BREAKER GUYS

Actually, gravity-affected blocks could be pretty cool, as long as there's an option of whether or not a tile is affected by gravity.

TBH, if you put all your work into the Level Designer and didn't have any sort of main campaign other than the two beta levels I'd still love this game.
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Re: Last Legacy Screenshot

Postby Master1.0 » July 23rd, 2012, 6:35 pm

Well, I guess you've managed to grab my attention again.
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Re: Last Legacy Screenshot

Postby TheExcavator » July 26th, 2012, 8:45 pm

At the top right it says mid-back items.
That could only mean that there are at least three layers to design with.

Excuse me while I reconstruct my blown mind.
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Re: Last Legacy Screenshot

Postby PH 007 » July 27th, 2012, 3:16 am

superm63creator wrote:At the top right it says mid-back items.
That could only mean that there are at least three layers to design with.

Excuse me while I reconstruct my blown mind.


OH. MY. HOLY. EVERYTHING!!!!
BOULDERZZZ!!!!!!!!!!!1111oneone

Oh and B.T.W. I guess that the 3 layers idea was frome me yay :awe: I remember postin' something like that :geek:

P.S:
Yeeaahh... I always felt like something was missing in the game and... IT WAS A BEACH!!! YAAAAY!

P.P.S:
PH_007's mind blew up in a big meganuke, please leave a message *beep*
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My Last Legacy Levels ! YAY!
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Re: Last Legacy Screenshot

Postby PH 007 » July 27th, 2012, 3:37 am

Hey! I have lil' suggestion:
Can there be several options: Story, Whatever else like Missions, Challenges and that stuff..., Cutscene Desinger, Level Desinger, and World Desinger.
That last one could work like this:
You place a link or something like that to an image that's going to be the background, the click the button "Create" and then select between "Level", "Cutscene" and "Interactive"* (yeah I just didnt knew how to call it...). Then you click where you want to place it. Then you select it and paste there the code of the level/cutscene. *If its an "Interactive" thing it could be something like an moving enemy (pretty much like in NSMBWii), domething that blocks your path or a shop or some of that stuff...
Put that in a blender with some nice extra options, effects, default images and coding, and we have a nice game!
Well, not nice... an AWESOMELY EPIC one, but the Beta one is already Awesome and Epic, so.. that could make something very good to add!

P.S:
Have you found the bits 1231, 5384 and 89324 of my brains that blew up? CANT FIND THEM! :o_O:
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My Last Legacy Levels ! YAY!
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