Last Legacy beta v0.3.2

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Last Legacy beta v0.3.2

Thumbs up x3

Postby Runouw » January 25th, 2013, 4:45 pm

http://www.runouw.com/games/lastlegacy2_v2/

I fixed a few glitches and added the rock enemy back. Expect a future update adding even more new enemies next.

Changes
  • Added rock enemies back
  • Fixed glitch while moving on platforms when gravity was upside-down or left.
  • Platforms now don't pull you down as much when you jump off of moving ones.
  • "OnCollect" added to "Squares" and hearts.
  • Boulders and Delta Orbs break after you hit them with too many attacks.
  • Boulders break if you place a block on them (Sorry for breaking some level designs that may have abused this)
  • Boulders can now be stood upon and you can roll around on them.
  • Use "{$g_myVar}" to use global variables in signs.
  • Your amount of coins collected is the global variable "g_COINS"
  • Doors properties won't freeze when you click on "use tag"
  • You can now jump out during the middle of rolling.
  • Checkpoints now save global variables and the state of all tiles in the level.
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Re: Last Legacy beta v0.3.2

Thumbs up x2

Postby Raz » January 25th, 2013, 4:46 pm

Thank you for posting this Runouw, even though I technically forced you to :P This update was small but added a bunch of important things like OnCollect triggers. I can't wait to use the stuff in this update for my own uses.
Last edited by Raz on January 27th, 2013, 9:52 am, edited 2 times in total.
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Re: Last Legacy beta v0.3.2

Postby KABOOM » January 25th, 2013, 4:52 pm

These changes are in the .exe too, right?
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Re: Last Legacy beta v0.3.2

Postby Raz » January 25th, 2013, 4:54 pm

Yes.
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: Last Legacy beta v0.3.2

Thumbs up x1

Postby Runouw » January 25th, 2013, 4:55 pm

Yes, the exe should be up-to-date if you download it on the new page.

Also, if anyone has a mac or linux os running, can they download the .swf and create a projector file for me? I can only create windows projectors since I am running windows right now.
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Re: Last Legacy beta v0.3.2

Thumbs up x1

Postby ~MP3 Amplifier~ » January 25th, 2013, 4:56 pm

Oh that means I have to download it again? Okay.. :3
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Re: Last Legacy beta v0.3.2

Thumbs up x1

Postby Blablob » January 25th, 2013, 5:01 pm

What gave you the idea to name those triangle-shaped collectibles "Squares"?
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Re: Last Legacy beta v0.3.2

Postby Zunar » January 25th, 2013, 7:29 pm

The new mechanic of standing on boulders makes it a bit more difficult to roll the delta orb through the tunnel in Level 1.
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Re: Last Legacy beta v0.3.2

Postby Mrsices1955 » January 26th, 2013, 12:06 am

I love Last Legacy :D
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Re: Last Legacy beta v0.3.2

Postby Superdestructor99 » January 26th, 2013, 1:12 am

Fantastic!! :D In version 0.3.3 you will to add more enemies?
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