On The Run

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On The Run

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Postby Runouw » April 5th, 2013, 7:01 pm

I would like to introduce a game I have worked in collaboration with Callum Stamp called On the Run. It's a small platformer game with 16 levels that I helped make. The game involves collecting coins, jumping on enemies, and solving math problems at every door. It was originally made as a school project, but converted into a full flash game for your enjoyment.

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Play it here! (and vote 5!)

Due to complications with the Newgrounds Flash Portal I could not post it until 2 weeks after completion.
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Re: On The Run

Postby Raz » April 5th, 2013, 7:56 pm

top scorer fourinone
Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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Re: On The Run

Postby ChaosYoshi » April 5th, 2013, 8:26 pm

Beat your time, Runouw.

*sees that I'm not logged in when playing*

Well ♥♥♥♥.
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Re: On The Run

Postby KABOOM » April 6th, 2013, 2:09 am

I got 8x3 on one door, typed in 24, it didn't open, tried 24 again, and it did.
^Soon to be a rap lyric.
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Re: On The Run

Postby Megar » April 6th, 2013, 2:13 am

...I suck at quicktime maths. Please don't make me play this ;_;
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Re: On The Run

Postby -BY » April 6th, 2013, 2:43 am

I like that game. Will get my little sis to play that, though. : P

I noticed a little flaw in Floor 2/Level 4. Probably in others too, but I mainly recognized it here. If you get to the door the web from the spider made it harder cause I thought of a 3 being actually a 8. So I wasted a bit time figuring why 8 x 10 wasn't 80 after all. Maybe moving that spider a tiny bit.

According to the rankings some people had loads of fun with that game. Caugh four. : P
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Big thank you to FrozenFire who created this masterpiece. : )
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Re: On The Run

Postby Buff_ » April 6th, 2013, 5:08 am

Cool.


It did highlight that you're probably in need of a more iconic/better logo. It's just blue atm.
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Re: On The Run

Thumbs up x1

Postby Suyo » April 6th, 2013, 5:54 am

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foru2scrub4me

I liked the game, but there's a bunch of just small things which just make me mad - for example when the spiders hand too close to the door and their string overlays the numbers so I mistake an 8 for a 3, or a pit right at the spawn so when I die and don't instantly release right, I'll lose another life. That's just nitpicking though - neat game.
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Re: On The Run

Postby *Emelia K. Fletcher » April 6th, 2013, 11:20 am

floor 2 level 3

all the spiders are ♥♥♥♥


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Re: On The Run

Postby Killswitch » April 6th, 2013, 5:58 pm

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Only if I knew how to post the high score in the "Time" category.

KABOOM wrote:I got 8x3 on one door, typed in 24, it didn't open, tried 24 again, and it did.


I think this happened to me before, maybe you accidentally pressed the space bar.
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