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Re: Finally some Last Legacy news

PostPosted: December 31st, 2013, 7:35 am
by *Emelia K. Fletcher
Quit asking him if he's going to add it (he will) and when he's going to add it (in due time)

And why would spoiling everything at the start be better than experiencing them the way they're meant to be

Re: Finally some Last Legacy news

PostPosted: December 31st, 2013, 9:43 am
by JSlayerXero
For some people, spoilers ruin the experience because they know what to expect. For some people however, spoilers build anticipation because they know what to expect. Unfortunately, there's no way to please both since they're polar opposites.

Re: Finally some Last Legacy news

PostPosted: January 1st, 2014, 1:07 am
by Dtroid
There is a way to please both,though - either have an option whether you want certain spoilers like these throughout the game or not,or,of course,for those who don't like spoilers,they can play games that doesn't have spoilers in them.

And in reply to MK,it's a matter of preference. I feel my way because normally,I don't like how the game introduces the new stuff as much as certain spoilers hidden throughout. I'm not trying to argue with your opinion-it's your opinion.

Again,this is just my two cent's worth of opinion,since certain people does not agree with this,but,well,it's a matter of preference. I respect everyone's preference,even if they are different from what I think it should be.

Finally,I would like to announce that I am not trying to turn this into a topic with full of arguments in a huge debate. I am just pointing out my preference,and have no motive to derail this topic completely. Even if someone does not agree with my post,well,I respect that.

And I am really sorry for possibly derailing this topic.

Re: Finally some Last Legacy news

PostPosted: January 5th, 2014, 1:18 pm
by Sprocket
Ah, Last Legacy is SO good. Of course, when is what Runouw makes not good? I would prefer having the mouse since I use it all of the time. But people have mixed opinions I guess.

Re: Finally some Last Legacy news

PostPosted: January 5th, 2014, 4:19 pm
by Zunar
Super excited for the new changes and inventory system. Especially the mouse controls, particularly controlling Delta. One of my chief annoyances in the game was placing Delta, it was so slow and felt a little clunky. Using the mouse is definitely a step up from that (at least for me).

I do have a suggestion, however: perhaps you could add a special inventory key that directly opens the inventory so you don't have to go through the pause menu? It might be good for convenience.

Re: Finally some Last Legacy news

PostPosted: January 17th, 2014, 12:33 pm
by swkg
Really nice i love this udapte, is castelvania theme ^^
I subjess to add more monster:
Elemental wizard (ice, dark,light)
Spiked ball
Ghost (why not)

A boss:
Old king (is the evil knight with a spiked ball)

Also:
Stop time power

Re: Finally some Last Legacy news

PostPosted: January 17th, 2014, 6:35 pm
by Dtroid
Runouw's going to add Ice,Fire and Dark wizards,maybe in the next update or so?

Re: Finally some Last Legacy news

PostPosted: January 18th, 2014, 3:27 am
by Megar
I dislike the idea of having to use the mouse. As a user of a trackpad, having to have my hands in all odd positions would make the game inconvenient as ♥♥♥♥

and before you tell me to go buy a usb mouse i don't have a desk to use it at

Re: Finally some Last Legacy news

PostPosted: January 18th, 2014, 8:56 am
by *Emelia K. Fletcher
you are the exception, then

(get a desk)

Re: Finally some Last Legacy news

PostPosted: January 18th, 2014, 9:43 am
by Harmless
As for the spoiler argument, I dunno. There has to be some spoilers to show off the game's features, but nothing that will carry them away or get players used to mechanics you see on the very last level. I think Jslayer's suggestion of unlocking stuff as you go along for the LD seems best.

Since you all have mixed opinions on the mouse and keyboard, I think interchangeable controls between keyboard and mouse might work, but of course that would take some time to code and develop. Essentially you can change whether to use keyboard to attack or mouse to attack.