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Last Legacy: Null Space Beta (Update)

PostPosted: February 15th, 2014, 6:03 pm
by Runouw
http://www.runouw.com/games/lastlegacy_nullspace_beta2/
This is a quick update, mostly to unlock the level designer. There's still a bunch of fixes I want to do such as making the controls customizable. I'll try to get those done in a future update.

Change log:
- Fixed crash on some browsers when starting up the game.
- Level designer unlocked so you can try it out
- Music added to story levels that were missing them.


Note:
- Content in level designer are subject to change. There is an inconsistency with how equipables will be dealt with in the level designer right now.
- Most songs are unplayable in the level designer because I wanted to cut down the filesize for the beta. (The remaining songs happen to be the ones used in the story mode levels)
- There is an item for water, however the water is incomplete.

I've also posted the beta's levels on the portal:
First Dimension: X
Second Dimension: Z
Third Dimension: Z
Fourth Dimension: Time
Fifth Dimension: Space
Sixth Dimension: Gravity
Seventh Dimension: Cold
Eighth Dimension: Temperature
Ninth Dimension: Strength
Tenth Dimension: H20
Eleventh Dimension: Molten

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 15th, 2014, 6:37 pm
by Raz
Yay water

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 15th, 2014, 9:58 pm
by Dtroid
Most awesome thing ever. Lost for words.

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 16th, 2014, 1:12 am
by gskw
It removed all my save data ;(

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 16th, 2014, 3:50 am
by Konradix
I'll have to once again ask for this: In the level designer, you have to click the select option to move/interact with any existing items, but once you go out of testing, it defaults to no box checked, meaning I have to check that select box. It would be more comfortable if it defaulted to "Select" after finishing testing, just for convenience sake.

@EDIT: Also the gravity box/area doesn't delete properly. The gravity thing is gone, but the graphic stays. Only when you go into testing and out of testing it actually disappears

@EDIT2: Pressing the Controls button in the LD shows the load level box

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 16th, 2014, 4:32 am
by Dtroid
It's really awesome. The level designer is good with all that new enemies,items and stuff. I'd like to suggest you a way to make enemies drop items by chance: Change the "drop item" function to this:

Drop ID:___ by ___ in _____ chances.

If players want to drop an Amethyst Staff in 1 in 3 chances,then

Drop ID: 11 by 1 in 3 chances.

You can also add a "Remove Item from Inventory" and "Add Item to Inventory" function,and have an option in there whether the item removed/added is from/to the equipped items or not.

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 16th, 2014, 5:45 am
by swkg
Level editor relased thx runouw

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 16th, 2014, 6:18 am
by -BY
Gonna have fun with that lava. : P

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 16th, 2014, 7:07 am
by gskw
Well, I already beat the stages made so far...

Re: Last Legacy: Null Space Beta (Update)

PostPosted: February 16th, 2014, 7:36 am
by Konradix
So are you dropping the lava+water physics thing? I actually liked that somehow, but oh, well.