Mage Game - Level Designer (2nd April 2010)

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Re: Mage Game - Level Designer (2nd April 2010)

Postby MICrophone » April 12th, 2010, 4:34 pm

…especially Runouw's flash games…
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Re: Mage Game - Level Designer (2nd April 2010)

Postby Blablob » April 12th, 2010, 4:44 pm

marioiscool254 wrote:…especially Runouw's flash games…

Cleod9 takes a while for his, as well. If I remember correctly, Super Smash Flash 2 has been in development for almost 4 years now.
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Re: Mage Game - Level Designer (2nd April 2010)

Postby Avo » April 12th, 2010, 5:43 pm

blablob wrote:
marioiscool254 wrote:…especially Runouw's flash games…

Cleod9 takes a while for his, as well. If I remember correctly, Super Smash Flash 2 has been in development for almost 4 years now.


Either that means that it's going to REALLY amazing, or he's just lazy.....
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Re: Mage Game - Level Designer (2nd April 2010)

Postby PuppetOfMisery » April 14th, 2010, 4:32 am

Avolerators wrote:
blablob wrote:
marioiscool254 wrote:…especially Runouw's flash games…

Cleod9 takes a while for his, as well. If I remember correctly, Super Smash Flash 2 has been in development for almost 4 years now.


Either that means that it's going to REALLY amazing, or he's just lazy.....

He's not lazy. I'm a Mcleodgaming member(Level 2 is my user) and he told us he has collage issues to deal with. He does not get much time.
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Re: Mage Game - Level Designer (2nd April 2010)

Postby Blablob » April 14th, 2010, 4:39 am

Super Smash Flash 2 is actually supposed to be a HUUUUGE game! There's going to be a browser version, and a downloadable version with more features, such as the story mode (which I heard is about twice as long as Brawl's adventure mode) There are too many things crammed into this game for me to name.


But, we're getting too off-topic. Let's talk about the Mage Game. A question: Will there be unlockable parts for the Level Designer just like SM63, or will everything be available from the beginning?
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Re: Mage Game - Level Designer (2nd April 2010)

Postby Demonik » April 14th, 2010, 8:47 am

Oh god I hope there's a mind control spell! I always love games that have the ability to own your own minion whom fights alongside you. :D
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Re: Mage Game - Level Designer (2nd April 2010)

Postby Buff_ » April 14th, 2010, 10:43 am

Fight as the bad guy! :D

That would be epic. Maybe that could be the mind control spell... which comes into another thing. Two different story lines! This could be huge, but I'm not going to count on a second story. At least I can hope.
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Re: Mage Game - Level Designer (2nd April 2010)

Postby RazorTH » April 15th, 2010, 4:56 pm

Wow!!!But can I see what placing the tiles in a second background,looks like.P.S.are we gonna get to play that level you were making in the video?
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Re: Mage Game - Level Designer (2nd April 2010)

Postby YoshiKid54 » April 15th, 2010, 11:24 pm

The displays are more wacky than SM63. These quick buttons allow us to complete levels quickly.
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Re: Mage Game - Level Designer (2nd April 2010)

Postby GalaxyMario » April 16th, 2010, 11:58 am

Hey, I wonder if the play level button is really a play level, with lives and everything, or just a Test Level like in SM 63, where if you die, you have to go back to the LD screen.
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