Re: Last Legacy: Null Space (Release Candidate 2)!
Yurimaster wrote:Pretty awesome update. I loved the new levels you added in the story mode, and the fact the player can now change the equipable items in the level designer.
^ Same thoughts. I'm thrilled by this new update, and await the next additions to this fantastication. : D Pardon me, I had to use that word.
However, I can still notice some flaws the previous versions of null space also had:
- If the player change the controls, and close the window or restart the game, the controls will be set to the default again.
- The player still can't change the enemies HP in the level designer.
- In the level designer, the water's length and heigth are not changeable.
- Still in the level designer, the player can't select musics that are not used in Null Space.
I wish to add to that list; I find it important to crush all crushable bugs:
- The old NPC's appearance still cannot be changed.
- Up-down level splitters still remove(?) the two rows of tiles it encompasses. I find this important to fix as it could easily break any levels split up by these.
- Delta Negate Zones still appear unfinished (you can use Delta through them like they aren't there; they cannot be resized; they do not have a pop-up window.).
- This is very minor, but the "Building" tiles still do not have any names (they are all listed/named as "Tile #").