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LL Dev Diary 3: We're still doing this

PostPosted: January 30th, 2016, 5:49 pm
by Runouw
We're still here! After many sleepless nights (and many more to come), this week's dev diary is ready:
http://www.lastlegacy.us/forums/viewtop ... 1810#p1810

Re: LL Dev Diary 3: We're still doing this

PostPosted: January 30th, 2016, 6:42 pm
by Karyete
oh my god the colour blending on those tiles actually makes me shed tears of joy

Re: LL Dev Diary 3: We're still doing this

PostPosted: January 31st, 2016, 4:11 am
by Charcoal
Just from looking at that, I might try to learn how to use LL LD. There were some interesting things brought up.

Where would the LD for LL be?

Re: LL Dev Diary 3: We're still doing this

PostPosted: January 31st, 2016, 4:22 am
by Karyete
Vesoralla wrote:Just from looking at that, I might try to learn how to use LL LD. There were some interesting things brought up.

Where would the LD for LL be?


Load up the game, go into extras, and go onto the Level Designer. There's no need to unlock anything, too.

Re: LL Dev Diary 3: We're still doing this

PostPosted: January 31st, 2016, 5:33 am
by Supershroom
I'm already noticing how far-reaching the changes will be. If you take my tutorial and adapt all changes by yourselves once it's time, I'd be very thankful.

Re: LL Dev Diary 3: We're still doing this

PostPosted: January 31st, 2016, 4:39 pm
by Charcoal
Karyete wrote:There's no need to unlock anything, too.

Oh sweet. I can just start messing around on the LD right away then. :)