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Re: SSB Engine - Character Designer

PostPosted: May 2nd, 2010, 8:52 am
by Avo
Yeah I guess.....anyway, so if I would have to make Wiz then....

Regular Wiz Sprite Sheet.png
Wiz Sprite Sheet
(21.01 KiB) Downloaded 131 times


Interesting.....

(The third one on the top from the right can be his shield position.....

Re: SSB Engine - Character Designer

PostPosted: May 3rd, 2010, 5:06 am
by PuppetOfMisery
Avolerators wrote:Yeah I guess.....anyway, so if I would have to make Wiz then....

Regular Wiz Sprite Sheet.png


Interesting.....

(The third one on the top from the right can be his shield position.....

We also need his specials though. Good sprite sheet

Re: SSB Engine - Character Designer

PostPosted: May 3rd, 2010, 12:17 pm
by Avo
Linkdroid wrote:
Avolerators wrote:Yeah I guess.....anyway, so if I would have to make Wiz then....

Regular Wiz Sprite Sheet.png


Interesting.....

(The third one on the top from the right can be his shield position.....

We also need his specials though. Good sprite sheet


Well I haven't thought making him yet. The game is far from done. It'll probably take me a long time to perfect Wiz in to the game.......

Re: SSB Engine - Character Designer

PostPosted: June 19th, 2010, 7:54 pm
by Doram
Off topic: Ah Mugen. I remember that. Hey. let me look it up... Wait. it's back!!! Check out the Wikipedia page!!!

On topic: Yeah, Mugen was great, but the Smash Bros. engine is really cool too, and quite vastly different. I would be fanatically excited to see a character development community grow up around Runouw's engine. All of the cool stuff that came out of the Mugen scene back in the day was freaking awesome. I would love to see Runouw put another Triple-A accomplishment on his trophy wall for making that happen. SM63 is already the single greatest independently created game I have ever seen, and he looks like he is growing more ambitious with each project.

All I've got to say is:

Image

Re: SSB Engine - Character Designer

PostPosted: July 5th, 2010, 1:15 pm
by entertainment.net
I wonder if there's going to be a onion skin feature...

Re: SSB Engine - Character Designer

PostPosted: July 7th, 2010, 8:26 pm
by Highwire
Doram wrote:SM63 is already the single greatest independently created game I have ever seen

Questionable.

I do admit that it is one of the single greatest fangames I've ever played, though, and the Character Designer and SSB engine look extremely promising, though.

Re: SSB Engine - Character Designer

PostPosted: August 11th, 2010, 9:12 am
by Re4p3r 666
YA know, this character designer for teh game of ssbb would be a Runouw epic accomplishment. It would take brawl to a whole new level of gaming.

Re: SSB Engine - Character Designer

PostPosted: August 17th, 2010, 11:04 am
by TheMMMification
Boy, if Runouw releases this, then it would be better than Last Legacy. I can't wait!

Re: SSB Engine - Character Designer

PostPosted: October 1st, 2010, 2:53 pm
by destroyer1
Idea for character designer [yes, i know i'm bumping], but why don't Runouw just lets us put google connections to it. Example: find sonic on google and post image and make moves
Real great idea, and besides, not everyone can make sprite sheets, so why don't we use google to design our characters. :P Lets make it easier for people like me. Besides, i would like to design a metal sonic by using this idea, he's cool.

Re: SSB Engine - Character Designer

PostPosted: October 1st, 2010, 3:08 pm
by UsuarioTHf
Because if you're too lazy, you can use the default ones.

Plus, you would have to find SPRITE BY SPRITE.