Universe Boss

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Universe Boss

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Rate this Level: This Level was rated 6 times with an average score of 4.17.This Level was rated 6 times with an average score of 4.17.This Level was rated 6 times with an average score of 4.17.This Level was rated 6 times with an average score of 4.17.This Level was rated 6 times with an average score of 4.17.

Postby Master1.0 » June 28th, 2011, 3:02 pm

Universe Boss
Welcome to the Universe Boss! This one is pretty d@mn hard though!

Impossibility Challenge: Complete the course without taking damage on your first try. *is nuked*



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Super Mario 63
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Level Info:

ID: 45375
Creator: Master1.0
Comments: NaN (0)
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Re: Universe Boss

Postby SuperLuigi9624 » June 28th, 2011, 4:39 pm

Beat the impossibility challenge. And by the way, a boss that you can actually beat.

Nice. 5/5
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Re: Universe Boss

Postby Master1.0 » June 29th, 2011, 3:57 am

What ya talkin' 'bot foo?

My other boss was possible!
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Re: Universe Boss

Postby Republic » June 29th, 2011, 5:10 am

Yes, that Podoboo is possible, I'm sure he forget about the top star.

Having known of your bosses are really enjoyable and made me full of fun.

FUN 2/2

The level isn't very very big, but it must be one of the best , but shortest level I've played. I mean you can make that fun level with a limitation of the grids. You really done very well. The main problem is same as your advantages of the level: your level is very challenging without using some cheap ideas like spamming enemy. However, you've used many ideas (I don't call them glitches/hacks since they're not really glitches as bugs.) like a deadly 180-speeded platform as a quicksand concept. And some more thing. I really enjoy knowing the ideas of your bosses. You've also used some slivers star as the collection challenge. And the invisible star as a key of the sliver star is also a nice use to make your level take more time to play, but in a limited area. The block-made boss have also shown your effort to the level. They're pretty set and they are really challenging, it is a very good level with quite hard gameplay without the usage of enemies.


-Sand: I like the quicksand idea, the blocks move quite fast and rapid, which allow players fall down easily and go to the unbottom-pit. It is really, really challenging.
-Checkerboard: The checkerboard tiles really merge with the checkerboard blocks. They move very fast, and therefore, I usually get crashed very easily.
-Green Blocks: The wiggler move quite fast, it can pull off players very easily. The collection of the invisible star really good, as the cage blocks Mario to get it. It is s nice idea, nice......
-Lava Blocks: It's really arduous here, I suggest you slowen the moving blocks' rotating speed. It roll to fast. >( I tried mutiple times. I can't go up.
-Jungle goomba: The goomba really is humorous, it looks really odd, but fun. Getting the stars there is the most easy one among all the stars. I like this one.

The five stars are really located very well, and the difficulty is really epic. I need more tryings here.

GRAPHICS 2/2

The graphics is very good! You have used almost all kinda elements, therefore you have used almost all kinda tiles. That also fit the main point of the title, "Universe" (It should be "Universal" right?). The tiles never cut-off, you even used some blocks sometimes to replace the use of tiles, which made your graphics even better. The decoration on different tiles are placed well. Etc, you haven't put some snowy plants on the lava, which doesn't make conflicts. Both the decoration usage and tiles usage is awesome. The warning sign given its use, moreover, the sign's formatting is pretty. I like that font color. Your signs, your tiles, and your items all make your level colorful, wonderful and beautiful. Colorful level can make people joyful sometimes. Looking at your level really joys myself.

But one point I wanna remind you is, you may add some #5 Jungle tiles on your jungle corner, they can decorate your tiles. And make the look seems like even better. At the south-east corner (bottom right), there's a cave tile which get in another layer of cave tile, it is a good idea, however, I recommend you to delete the cave tile nearby, and replace with cave block, to make the cliff-like cave tile looks better.

The blocks-enemy is excellent. They're great-made, for example, the wiggler looks very simliar to the real wiggler. It tooks time to decorate the wiggler, rite? I love the goomba too, althro' it is small, but it vibrates humorously. The checkerboard crashing machine looks fierece and deadly. It is awesome. The fire from the volcano is realistics, althro it is least-decorated.

OTHERS: 0.7/1

+Blocks enemies
+Fits with title
+-Overchallenging, its determine.

OVERALL: 4.7-->5/5

What can I said is "EPIC", "ALSUM"or what thingamajig, whatever. I can hardly believe it is made by yourself only. :P I'm just kidding. Lemme count.
The decorations are nice. -You used blocks to let the decoratino appear above the tiles. You're really
Much effort are given. -Your boss level have been shown your effort.
Tiles are not cut-off. -This mean you're perfectionist which doesn't allow any bad cut-off appearing on your level.
Blockenemies are great. -You're really oringinal as you use your own enemy instead of Runouw's.
Styles fit with level. -You will not make conflicts and anything unrelated to the level.
Graphics is epic......
Everything is nice here. Anything I can cavil at your level? No. Why shouldn't I give a perfect 5?

You said it is dang hard, I disagreed here. It is not hard, it is called challenging. I can hardly believe I finish that with just taking 2 damage at 3rd time.

Why I can't give a perfect five, well, it can be improved with more ideas. And I won't give a 5 marks--because, it is a bit unfair to makers who spent months to make a epic adventure level.
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Re: Universe Boss

Postby SuperLuigi9624 » June 29th, 2011, 12:15 pm

Master1.0 wrote:What ya talkin' 'bot foo?

My other boss was possible!




What are you talking about? The other one was WAY easier than this! :wtf:
Here's some stuff about me, condensed into a spoiler!: show
Hi. I do level reviews and sometimes I might even draw something. Sometimes I might make a level. Sometimes I might make a level with Nan. But I prefer to pretend the old levels I made when I was like... 15 don't exist. Sometimes I even cook! Sometimes I even cook lobsters. Sometimes, people like the lobsters. Sometimes, I ride horses! 100% of the time, I get paid for helping people ride horses! That's what a job is.

LUGGY'S SUPER AMAZING FAQ!!!!!1
What are you doing right now?: show
Doing a level collab with Nan. And also, a super-secret-exciting project. You'll know what it is when it happens.
Who are you?: show
Hi. I do level reviews and sometimes I might even draw something. Sometimes I might make a l- *shot*
No, seriously, who are you?: show
Luigi Fan 64. I just realized when I stopped being a pubescent sack of malaria that that username is the most generic thing since that chair you're sitting in right now.
Why are you so socially awkward?: show
Well, I'm mildly autistic. No, seriously. It's usually not a problem, though.
Why are you acting like we care about this FAQ?: show
Well, you're the person who didn't scroll down to the next post. So clearly, you care at least a little.

Thanks for not immediately scrolling off. Even though I guess I didn't do much to alter your life in this sig. Meh.
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Re: Universe Boss

Postby lordpat » July 30th, 2011, 2:17 pm

It's time for a super review!

Main Idea: A
WhileI've seen a lot of "bosses"levels, I'm finally dealing with a good one. I love bosses. But people think that putting ten bob-ombs makes a good boss level. I could predict that bosses we're going to be blocked made. Great job!

Grpahics: B+
The great use of diferent titles is really good. But it lacks of decor. I didn't pay atention to that, mainly because it was a boss level. Still, at least half point shoudl be taken away. But I admit it's nice to look at.

Effort: A
I hate making blocked enemies. It takes a lot of time and practice. You made that look easy! Amazing job.

FUN: A+
An A+, really good. Altough the pokey part and the lava snake we're a bit annoying, it was overall a funny and challenging level. That's what I wanted to see.

FINAL SCORE: A!(5 STARS)
No more comments. It was just amazing. Keep up the good work!
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Re: Universe Boss

Postby Zacky » July 31st, 2011, 8:55 am

Luigi Fan 64 wrote:
Master1.0 wrote:What ya talkin' 'bot foo?

My other boss was possible!




What are you talking about? The other one was WAY easier than this! :wtf:

*nods*
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Re: Universe Boss

Postby Master1.0 » July 31st, 2011, 9:29 am

*looks at ratings*

Who the hell is already downrating?! :o_O:
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Re: Universe Boss

Postby SuperMIC » July 31st, 2011, 12:13 pm

I rated 4. I think that you excelled in FUN and OTHER, and yes on the EFFORE area, but the GRAPHICS were lacking. There was little decor, and the block bosses weren't as detailed as I would've liked them to be. The Pokey looked a bit primitive and the goomba wasn't REALLY that recognizable. But then again, I apologize. I know these blocks take a lot of time to make. Even without the graphics, it was an enjoyable level Master.
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