Tricky Trigger Transitions

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Tricky Trigger Transitions


Rate this Level: This Level was rated 2 times with an average score of 4.50.This Level was rated 2 times with an average score of 4.50.This Level was rated 2 times with an average score of 4.50.This Level was rated 2 times with an average score of 4.50.This Level was rated 2 times with an average score of 4.50.

Postby Doram » July 8th, 2011, 7:24 pm

Tricky Trigger Transitions
Created to be an example of my new technique: Trigger Transitions

Code: Select all
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Re: Tricky Trigger Transitions

Postby *Emelia K. Fletcher » July 14th, 2011, 11:10 pm

I must say, this is quite good. The transitions keep you on your toes, and you don't know where you'll end up next. It's a pity it was so short, this could've been used to make a Portal-esque chamber. To think with porta-- I mean, transitions.

Overall, quite good. :D


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Re: Tricky Trigger Transitions

Postby Zunar » November 5th, 2011, 4:24 pm

Nice. This could be used to create a mock Lost Woods level, if someone so wished.

EDIT: I noticed that if you go through the first transition but then come back, you will be frozen in place and unable to do anything.
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Re: Tricky Trigger Transitions

Postby Drksteel » November 6th, 2011, 2:00 pm

The transition you made is like a RPG level transition.
All we need now are to make RPG-like battles (not saying my tree level isnt one but its not really a RPG-like battle)
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