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Space Shine

PostPosted: August 6th, 2011, 2:17 pm
by GMDragon11
Code: Select all
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DONT DOWNRATE!See ya later.

Re: Space Shine

PostPosted: August 7th, 2011, 5:54 pm
by aary33
Fun 2/5
Graphics 3/5
Name? How would that be a space that shines?
Overall... 2.5/5

Re: Space Shine

PostPosted: August 7th, 2011, 6:07 pm
by ScardySquaril
aary33 wrote:Fun 2/5
Graphics 3/5
Name? How would that be a space that shines?
Overall... 2.5/5


:facepalm: Its a shine in space lol

Re: Space Shine

PostPosted: August 8th, 2011, 4:46 am
by GMDragon11
ScardySquaril wrote:
aary33 wrote:Fun 2/5
Graphics 3/5
Name? How would that be a space that shines?
Overall... 2.5/5


:facepalm: Its a shine in space lol


Ya.And this was rated 4 in the LD.

Re: Space Shine

PostPosted: August 8th, 2011, 7:39 am
by Zacky
gmdragon11 wrote:Ya.And this was rated 4 in the LD.

The old LDP is full of downraters and overraters. So your score on there may not have been 100% accurate. No offence.
It happens to me all the time. :|
aary33 wrote:Name? How would that be a space that shines?
:facepalm: The space itself doesn't shine, there is a shine sprite there. It's so freaking obvious! :o_O:

Okay, well, I'll give your level my review.
Space Shine by gmdragon11
Fun: 7/10
This level had a well-planned obstacle course. It could've been longer, but if you already spent two hours straight on it, you should copy and paste the code on notepad or pages and work on it later.
Graphics: 6/10
The tile placement was nice, but it made me wonder why you only used cave tiles. Were they supposed to be asteriods? There are also no plants at all, but that's understandable, since there aren't just plants growing on meteors out in the middle of space. ;)
Creativity: 4/10
Err...not really much here besides the clock obstacle that just seemed cool to me for some odd reason.
Overall: show
17/30
rank: show
C+
Lag level: Blue (good, no lag)

Okay, bye. PM me for more questions.

Re: Space Shine

PostPosted: August 8th, 2011, 9:09 am
by Harmless
^ First time I've seen someone else taken an interest in judging on creativity. :lol:
Anyway, I'll give you my own sort of review.

*Ahem*

Fun: 3.5/5. You made us a nice platforming challenge. I applaud you. However, sadly, I had a few issues.

1. The level was a bit too easy. Try to crank up the difficulty by a notch.

2. The first 1-up 'shroom in the notch in the cave tiles at the beginning was possible to get, but impossible to get and not die. Please fix that. :?

Graphics: 3.5/5. You had some nice implemented cave tiles, but you could've used more diversity. Oh, and add decor. Not really pointing out to trees, but rocks and coins. Coins. The only coins I saw were from enemies, and made the level look bland. Also, near the end, you had lava floating. Lava doesn't just randomly float... well, sure, this is a space level, but still. You might want to add something that's containing the lava, like bricks.

Creativity: 2/5. I agree with 8-bit dude, the creative wasn't much. You could've added plenty more things like coins and rocks to show more effort into the level. Also make the level longer with different tricks and traps. And enemies. But there was no lag, which was good.

Overall, you deserve a score of...
3/5!
~ The Harmless

Re: Space Shine

PostPosted: August 8th, 2011, 1:35 pm
by GMDragon11
8 Bit Dude wrote:
gmdragon11 wrote:Ya.And this was rated 4 in the LD.

[qoute]The old LDP is full of downraters and overraters. So your score on there may not have been 100% accurate. No offence.




I know! They rated my Super Gmdragon11 Galaxy Comets 1 or 0. :x