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Re: Donkey Kong 64 Remake

PostPosted: December 31st, 2011, 7:14 pm
by BlazingEnder
Well i'll put up some touches on the next V.I'm just waiting this to be sign in the portal Then i'll start working on V.02.

Re: Donkey Kong 64 Remake

PostPosted: January 1st, 2012, 3:10 pm
by Harmless
Ok. Can't wait to see it. :music:

Re: Donkey Kong 64 Remake

PostPosted: January 1st, 2012, 3:15 pm
by BlazingEnder
I Can't wait ether and if it doesn't go in the portal then i might as well just start working on V.02 i'll add a little bite more stuff in it.And if it start's to lag i'll remove some items.

Re: Donkey Kong 64 Remake

PostPosted: January 6th, 2012, 10:56 pm
by Harmless
If you have lagging problems Level transitions can fix that.

Re: Donkey Kong 64 Remake

PostPosted: January 10th, 2012, 3:00 pm
by BlazingEnder
Okay.......

Re: Donkey Kong 64 Remake

PostPosted: January 16th, 2012, 3:52 pm
by Kirbychewy
Not enough effort this water seems misplaced and it looks like it took you 4 minutes to do this.

Re: Donkey Kong 64 Remake

PostPosted: January 17th, 2012, 9:50 am
by BlazingEnder
4 minutes?Man!I thought it looked like it took me 2 or 3 days!i'm going to start working on SDK [SuperDonkeyKong] Witch i'm going to work on all day.