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Skyscraper Galaxy M4

PostPosted: April 6th, 2012, 8:59 pm
by Harmless
Skyscraper Galaxy Mission 4
Fast Foe Comet alert!! Fast Foes and platforms await you in the Skyscraper! Do you have the reflexes and platforming skills to survive?

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Super Mario 63
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Re: Skyscraper Galaxy M4

PostPosted: April 20th, 2012, 11:58 pm
by WindMasterArceus
I looked at this level before, and I couldn't beat it. So, I came back to review it. (No, I still couldn't beat it. Stupid Paratroopas)

Fun: 9/10 - This was a very fun level, even in spite of the insane (for me) difficulty. This mission specifically was more difficult than other missions, because of the sped-up platforms. The bullet bills weren't a problem.
Graphics: 4/5 - The graphics are amazing. You generally stick to one theme in a single room, except for one area. You also use the background tiles and actual background to fit the level. A skyscraper should be in the sky. There was one small earthquake glitch in the first room you go to, and happened when you fell to a place (I don't know the exact cause).
Other: 3.5/5
+1.0 I liked how you used a SMG theme, but it isn't that unique of the levels I've seen (spanning about 4 users, 1 being me). Still, I think this is probably the first, or one of the first, made.
-0.5 The difficult is astonishing, and makes for a fun level to those with a high enough skill level. I, however, am not one of those people (in this game).

Overall: 16.5/20 - This is a very good level. I found it fun, and I think that If I were able to complete it, it would be next to perfect (aside from the glitch). Truly, excellent job!

Arceus79, signing out!

Re: Skyscraper Galaxy M4

PostPosted: April 21st, 2012, 10:54 pm
by Harmless
Thank you for your input. :D

As for the EQ glitch that you mentioned... I tested this quite a few times, and never experienced that. And you can tamper with the level and put your starting location somewhere else if you really can't pass the paratroopas.

Re: Skyscraper Galaxy M4

PostPosted: April 22nd, 2012, 3:53 am
by GMDragon11
Two things Harmless,


First thing:) Fast foes comets and speedy comets are 2 diffent things. Speedy comets have a time limit.(ex: 2 mins) Fast foes are when enemies go fast.

Second thing:) That's no speedy comet if there no time limit. Make Mario hit a switch at the beginning. And put the time limit tile on bottom of the shine. If the player is late...





1.)They would get the shine and fall so GAME OVER. Or 2.) like in your level, the player can't reach the shine.

Re: Skyscraper Galaxy M4

PostPosted: April 22nd, 2012, 3:20 pm
by Harmless
Sorry. I fixed the info. I already did do a Speedy Comet (Mission 3) however.

Re: Skyscraper Galaxy M4

PostPosted: April 22nd, 2012, 3:30 pm
by WindMasterArceus
Harmless wrote:Thank you for your input. :D

As for the EQ glitch that you mentioned... I tested this quite a few times, and never experienced that. And you can tamper with the level and put your starting location somewhere else if you really can't pass the paratroopas.


Actually, my first time day playing the level, I checkpointed myself a couple times, and moved myself past trouble areas.

Re: Skyscraper Galaxy M4

PostPosted: April 22nd, 2012, 7:51 pm
by Harmless
Ah. Ok. Well, still, thank you for your thoughts.

Re: Skyscraper Galaxy M4

PostPosted: April 23rd, 2012, 3:02 pm
by WindMasterArceus
Arceus79 wrote:Actually, my first time day playing...

My first time day? How does that make any sense? It's supposed to be first day.

Re: Skyscraper Galaxy M4

PostPosted: April 24th, 2012, 1:34 pm
by Harmless
It is possible to edit your own posts.

Re: Skyscraper Galaxy M4

PostPosted: April 24th, 2012, 1:42 pm
by nin10mode
Look to the left of your avatar. ---------------------------------------------------------------------------------------------------^^^^^^^^^Here-ish.