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MG1:Bowser's Attack

PostPosted: June 17th, 2012, 1:54 pm
by 21X
MG1:Bowser's Attack
Welcome to Mario Galaxy 63, my first level series! Join Mario(or Luigi) on his epic adventure across the stars to stop bowser! Bowser kidnapped the princess and planted a bomb in the castle. It's up to Mario to save them! Different galaxies will come out every once and a while. You might also expect previews of levels, heads-ups and more!Hope you enjoy!

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Super Mario 63
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Re: MG1:Bowser's Attack

PostPosted: June 18th, 2012, 9:45 am
by KABOOM
This level was decent, but it lagged a lot, especially near the beginning.

Re: MG1:Bowser's Attack

PostPosted: June 18th, 2012, 2:05 pm
by mario54321
HEY! I made the Super Mario Glaxy 63 first!

Re: MG1:Bowser's Attack

PostPosted: June 19th, 2012, 12:58 pm
by pokemon986532
Awesome level dude!

Re: MG1:Bowser's Attack

PostPosted: June 19th, 2012, 6:28 pm
by Harmless
mario54321 wrote:HEY! I made the Super Mario Glaxy 63 first!

You think he knew as he made it? I'm quite sure there are more than just you on this site.

Anyway, about the level... yeah, it was pretty decent. Here's some thoughts in the form of a review.

Fun: 2.5/5. Ok, I gotta say, you had some interesting aspects to it. Like getting to the shine, it was pretty nice. However, I need more platforming and creativity on what challenges you can put forth to make it more exciting? Plus, the level was short. I'd expect more airships and possibly a more variety of enemies.

Graphics: 2/5. The tiling was good, and the houses were definitely no exception, especially the castle. The log bridge was neat, and the floating platforms were good. The airship was also well designed.

What is hindering you then? Well, you had absolutely NO decor in the level, OR any coins. Not even one naturally there. Serious disappointment. Also, you know how to disable the penguins so they don't bump into you, right? If you don't, it's a coding trick that is explained in the SM63 level designing part of the forums. Maybe you could also add other effects like flame towers to signature the attack.

Other:

Good:
- Pretty interesting how Mario is next to a building. Although you could make him rush out of it by changing his x and y starting movement values. After all, bowser is attacking, right? (+0.25)


Bad:
- Airship above where you start makes you miss out on dialogue. Not good. (-0.5)
- The Penguin's first sign regarding his dialogue was cut off. (-0.5)
- The penguin on the ship... was he supposed to be trapped in there? He wasn't when I got there. Try playtesting your levels more. (-0.25)


Total: 1.5/5

Overall, this level gets a score of...

2/5! Some things need to be fixed, some things need to be added. But overall, not bad. That is, of course, if this is one of your first levels.

Re: MG1:Bowser's Attack

PostPosted: June 20th, 2012, 3:12 pm
by HTSSPCSUCDHR
I Beat the level on my first try.
level rating 3/5
you could make more difficult.
yeah it lags not to much just a little
but the lag is different for everyone .