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Re: Level 12A: In the Bob-ombs' Fissure

PostPosted: November 4th, 2012, 1:22 pm
by MessengerOfDreams
Now I'm just waltzing in, sort of unawares since I'm not risking superlong loading times with this computer, but I was thinking if this is a multishine level, and it's taking forever to load, make each shine an individual level and a miniseries in and of itself. It's one thing if an A-B level loads; there's usually a reason. For Dark, it was because I had to make a good abundance of disabled transitions, which are lag grenades. With Destinations 1, the dream state of the level usually demanded bigger, taller dimensions, and since there's no vertical transition it left huge empty parts that left the rest laggy and the code longer. With Space Colony by Krazy, he only had one level allowed and a ton of space to fill, and the excellent tricks and sights he executed (the bio dome, hello!) were well worth it. Level of Darkness was essentially a huge exploitation in using level transitions to create darkness.

If there's not a good reason for this all to be one level, and can be evenly split, I hope you do so (create sort of a home base starting point and only save the area with one path through it, five times or however. If you do that, I'd love to play it as the screenies look boss.

Re: Level 12A: In the Bob-ombs' Fissure

PostPosted: November 4th, 2012, 3:28 pm
by CedarBranch
I wouldn't play this portion just yet, MoD. The loading time is still a bit too long. I am going to work on it very soon. I submitted the edit just because it was now split successfully.

I am going to submit the other portion very soon, too. Fortunately, that part is much faster (still a little slow, but should be acceptable), and I haven't finished the modifications yet (not much left, anyway.).

By the way, this portion has 3 Sprites, and the other with 2.

Re: Level 12A: In the Bob-ombs' Fissure

PostPosted: November 4th, 2012, 3:38 pm
by KABOOM
Well, this level certainly is popular.

Re: Level 12A: In the Bob-ombs' Fissure

PostPosted: March 24th, 2013, 3:57 pm
by youssef
Mine tooks 27 second loading of the Level in the Subject!