Paper Mario 65 Ch.1-1

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Paper Mario 65 Ch.1-1

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Rate this Level: This Level was rated 1 times with an average score of 4.00.This Level was rated 1 times with an average score of 4.00.This Level was rated 1 times with an average score of 4.00.This Level was rated 1 times with an average score of 4.00.This Level was rated 1 times with an average score of 4.00.

Postby marioprime » December 25th, 2012, 11:24 pm

Paper Mario 65 Ch.1-1
The adventure begins!Sorry for my bad english.

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Super Mario 63
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marioprime

 


Re: Paper Mario 65 Ch.1-1

Postby EpicGamer00 » December 31st, 2012, 10:19 am

Ok. Its a good level but it needs a little improvement. I like the level, but near the end, you EXTREMELY overloaded the level with enemies. It causes lag, which irritates some people. I would recommend taking a third of the enemies out, as it would still look good. That was the only problem that I encountered. I particularly liked the slime and wish that there was more of it, because I have never seen that on Runouw before. I would give the level a 3.5, which is basically average, but for the stars I will give it a 4. I will look for more of this series soon.

-EpicGamer00
EpicGamer00

 


Re: Paper Mario 65 Ch.1-1

Postby Harmless » December 31st, 2012, 10:42 am

A few notes, since I do not have much time for a review...

You really need to test your levels more. There were a wide range of factors I did not like, and here are just a few of them...

1. Wing cap was useless considering all it accessed you were two 1-ups.

2. If you decided to skip getting FLUDD, the one pitfall in the next area (with the 4 blue coins and small bully) becomes impossible to escape from.

3. The fact that you have to duck to get past the small space was actually irritating, considering you had a flying koopa at the other side right above the player, resulting in forced damage. If this was intentional, then you really need to change your mind on that.

4. Enemy spam in the end. It was not hard, it was just plain irritating. And then you had to wait out like what, 20 seconds before getting the shine? And why is Mario even storming the fortress?? You have no backstory defining the title or Mario's reason to go out finding this "guy". It really just leaves me confused. The reason I'm disappointed much more than usual about the lack of backstory is because the Paper Mario games were highly recognized for their storylines. If you're not very hot on the storyline, you might as well rename this into something else.

5. Ok, last tidbit for now, but the contaminated water didn't have any other special purpose besides looking... shady. In a non-appealing way of any kind. And then comes the question as to why there are so many damn cheep cheeps in there.

Although I did like the decor and the idea of the slime, but as said above, shame you didn't use the slime in other areas. You just need to improve the factors above, then you might get better than 2/5 stars from me.
Expect something cool here soon!

~ Tesla Bromonovich
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Harmless
Is it lunch time yet?

 
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Re: Paper Mario 65 Ch.1-1

Postby marioprime » January 2nd, 2013, 9:42 pm

I tried to imitate 3-1 of Super Paper Mario. The slime has a meaning in 2-2. Next time I'll try to make my levels better.
marioprime

 



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