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Trapped in a cave

PostPosted: February 24th, 2013, 6:54 pm
by Michael s.
Trapped in a cave
To enjoy fully this quest, press p, then options, then auto quality off and finallly put the quality low

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Super Mario 63
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Re: Trapped in a cave

PostPosted: February 25th, 2013, 9:54 am
by SuYo1141
Beats Realm of Provodeum by a longshot.

Re: Trapped in a cave

PostPosted: February 25th, 2013, 12:20 pm
by CedarBranch
I'm having trouble thinking right now, so I cannot really give a full level review.

  • The level was sort of plain; the decorations were a little underused. Sometimes it was where it was needed, but many areas needed a little more.
  • You definitely know how to use the cave tileset correctly! My only concern, however, is the density of the level designing field you used. (fail) Well... you just had a little too much open space here and there, but mostly at the end.
  • The idea of the level is too vague. Or I am too confused right now. I don't understand the back story, if it exists.

Re: Trapped in a cave

PostPosted: February 25th, 2013, 5:24 pm
by youssef
Yeah! We are trapped in the cave. :roll:
How to get the Shine Sprite?
The mode was hard. :blab:
OK! So I guess here is the thing, read this ^
*
*
So, I will give you umm... 8,5/10

--> Even try the level is in this: x: 80
--> I see the level was not bad.

Re: Trapped in a cave

PostPosted: February 26th, 2013, 5:38 pm
by Michael s.
I don´t want to show the whole story in the first part of this adventure, maybe in the second part, but you´re right, the stage was very short :|, in the second part you can understand the story and the stage will be longer, thanks for comment triple J.

Re: Trapped in a cave

PostPosted: February 26th, 2013, 6:19 pm
by SuYo1141
Michael s. wrote:I don´t want to show the whole story in the first part of this adventure, maybe in the second part, but you´re right, the stage was very short :|, in the second part you can understand the story and the stage will be longer, thanks for comment triple J.


Seriously, I have a feeling this is going to end up exactly like RoP. Only, with a competent designer.
HUE.

Re: Trapped in a cave

PostPosted: March 6th, 2013, 11:51 am
by youssef
Well. -_-

The level is on the cave.
Impact! :|