Mario's Adventure: Chapter III

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Mario's Adventure: Chapter III

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Postby SonicMarioJryGX » July 19th, 2013, 11:23 pm

Mario's Adventure I
"Shine Hunter"

Story:
From the stars, stelar gems called Shines have spreaded in the planet, each of them can grant unbelievable power to the one who is lucky enough to gather them,
however, such a massive power source couldn't pass by without attention, after the Orb of Power incident, Bowser heard about the legend of the Shines and is willing to gather them to obtain infinite power and rule the Mushroom Kingdom and destroy Mario...
King Shine, ruler and master of the Stelar stars noticed his gems fell into the earth, but he can't get them by himself, instead, he calls the, Red-cap Hero, Mushroom
eater and Goomba oppresor, Mario.
Mario goes into a new adventure on his quest to collect the fallen gems before they fall in the claws of the evil Bowser!


¤ ¤ ¤ ¤ ¤ ¤ ¤ ¤ ¤ ¤

Chapter III
"Anubis' Treasure"
Briefing:
After escaping successfully from the Crisis Caverns, Mario met again with the Shinies and he found himself into the Glyphic
Desert where, according to some rumors, a Shine lies nearby the temple of Anubis, God of the Afterlife.
But this time, the Shine broke in pieces, and Mario must search around the Glyphic Desert in the search for all 5 Shine Shards to get the Shine, RECOVER THE PIECES AND GET THE SHINE AS FAST AS POSSIBLE!


UPDATE: There was a glitch on the Anubis' Cross part where both pillars were horizontal, FIXED.

Background Music: :music: http://www.youtube.com/watch?v=B0xHLHEOVsY :music:

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Last edited by SonicMarioJryGX on July 20th, 2013, 1:42 pm, edited 3 times in total.
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Re: Mario's Adventure: Chapter III

Postby Americankid » July 20th, 2013, 11:24 am

How did you do the disable white star?
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Re: Mario's Adventure: Chapter III

Postby blue » July 20th, 2013, 11:29 am

Very interesting level, though the music is too short. I like the puzzles. Who did the headphones thing first.
Americankid wrote:How did you do the disable white star?

its all in 0 added to the first digit (43=043, 5=05) .
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Re: Mario's Adventure: Chapter III

Postby Americankid » July 20th, 2013, 11:34 am

theendlessjourney012 wrote:Very interesting level, though the music is too short. I like the puzzles. Who did the headphones thing first.
Americankid wrote:How did you do the disable white star?

its all in 0 added to the first digit (43=043, 5=05) .

Tell ME MORE.
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Re: Mario's Adventure: Chapter III

Postby SonicMarioJryGX » July 20th, 2013, 12:25 pm

Americankid wrote:
theendlessjourney012 wrote:Very interesting level, though the music is too short. I like the puzzles. Who did the headphones thing first.
Americankid wrote:How did you do the disable white star?

its all in 0 added to the first digit (43=043, 5=05) .

Tell ME MORE.

When you place a item in the designer screen, you see a code like this
130 (Item number),359,3265 (ubication),1,25
What you must do, is place a 0 in the Item number:
Before:
130,359,3265,1,25
Afterwards:
0130,359,3265,1,25
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Re: Mario's Adventure: Chapter III

Postby SonicMarioJryGX » July 20th, 2013, 12:30 pm

theendlessjourney012 wrote:Very interesting level, though the music is too short. I like the puzzles. [size=20]Who did the headphones thing first.

You did it first and i know that :3
And thanks for the "review" <D
Oh, and if you want a longer version of the Music:
http://www.youtube.com/watch?v=XtBx0qP5ni8
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Re: Mario's Adventure: Chapter III

Postby blue » July 20th, 2013, 12:32 pm

Oh, and if you want a longer version of the Music:
http://www.youtube.com/watch?v=XtBx0qP5ni8[/quote]

Yay! 30 minutes! I always listen to 30 minutes! I might use as Dry Dry Ruins BRSTM! Good music choice SMJGX!
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Re: Mario's Adventure: Chapter III

Postby ~Yuri » July 20th, 2013, 12:38 pm

What a coincidence,I'm working into a desert level right now with a sonic music too.

Overall,good level,it just need some background tiles and more decoration.
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Re: Mario's Adventure: Chapter III

Postby SonicMarioJryGX » July 20th, 2013, 1:48 pm

yurimaster09 wrote:What a coincidence,I'm working into a desert level right now with a sonic music too.

Overall,good level,it just need some background tiles and more decoration.


I know, thanks for your review! :3
About the tiles, i chosen to just desert-like tiles to fit and deepen the atmosphere, sorry :lol:
And about the decoration, i didn't really placed much plants and things like that mainly because there was solid bricks in like 80% of the level, and for me, it didn't made sense to put plant on solid ground :P
LUCK WITH YOUR DESERT LEVEL! :3
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Re: Mario's Adventure: Chapter III

Postby ~Yuri » July 20th, 2013, 1:54 pm

Decoration isn't only plants, rocks and fences.Disabled items and tile combination are decoration too.
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