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Perilous Path

PostPosted: August 15th, 2013, 9:58 am
by Pwner52746
Perilous Path

This level is designed to make you go completely insane, do you have what it takes? (yes it's possible)

Code: Select all
101x58~0*1215*8E0*230*8E0*232*8E0*347*8E0*289*8D0*75*2L0*405*2L0*405*2L0*405*7G0*405*7G0*405*4m0*657*7w0*367*8<0*38*8<0*12*8<0*51*8<0*304*~1,2,1715,0,0,Right|11,24,1757|11,241,1758|11,256,1758|11,447,1759|11,462,1759|9,1381,1755,0,0,0,0,0,0,Right,none,0.5,10,18,Left,3,72,1|9,1509,1755,0,0,0,0,0,0,Right,none,0.5,10,18,Left,3,72,1|9,1637,1755,0,0,0,0,0,0,Right,none,0.5,10,18,Left,3,72,1|74,1811,1755,20|74,1975,1756,20|74,2146,1756,20|74,2246,1731,20|74,2337,1758,20|57,2515,1740,1|57,2671,1716,1|57,2824,1715,1|4,2959,1714|4,2991,1525|4,3023,1330|4,2992,1107|12,2610,1087|12,2610,1085|12,2610,1083|12,2611,1081|12,2437,1047|12,2437,1045|12,2437,1043|12,2437,1041|20,2258,883|20,2032,879|21,1713,878|18,1377,943,3,0|67,1226,937,1|67,1144,940,1|67,1053,933,1|67,955,935,1|67,855,937,1|57,700,929,0|57,562,915,0|57,418,930,0|114,338,635,1,0|115,327,681,0,0|115,327,718,1,0|114,337,760,1,0|114,338,578,1,0|113,338,541,1,0|38,333,548,0,20,150|38,329,672,25,20,40|38,315,708,-35,20,40|38,333,737,0,20,40|57,339,851,0|67,783,934,1|27,485,533|26,486,538|27,643,502|26,643,501|31,782,491,1,0|31,915,474,1,0|31,1038,490,1,0|31,1158,475,1,0|6,2416,428|6,2416,428|6,2416,428|6,2416,428|6,2416,428|11,38,1757|32,2904,1125,1,0|73,1240,1742,zoom%20out%20on%20the%20lava%20tiles|140,3024,1274,1,335~6~3~Perilous%20Path

Re: Perilous Path

PostPosted: August 15th, 2013, 2:56 pm
by CedarBranch
I'm sorry, but there wasn't enough thought put into this. You just threw in an s-shaped path of random objects/items that are so unpredictably placed that it requires LUCK to beat this.

It isn't the difficulty that resulted in me rating this with one star, it is the fact that this level is so boring, overly simple and impossibly easy to replicate. Effort is missing everywhere; there is no appeal to it, and this could have been much better.

If you're trying to make a "Kaizo-styled" level you should still consider all the factors that make up the level's quality: Fun, Graphics, Other/Miscellaneous Impacts, Positive or Negative.

Re: Perilous Path

PostPosted: August 15th, 2013, 3:53 pm
by MessengerOfDreams
It's bad. It's bad pretty bad, Terry.

Also, a good Kaizo level is Not Tubular by Kirby859

Re: Perilous Path

PostPosted: August 15th, 2013, 4:01 pm
by Pwner52746
this level was made like 2 years ago xD

Re: Perilous Path

PostPosted: August 15th, 2013, 4:02 pm
by Pwner52746
MessengerOfDreams wrote:It's bad. It's bad pretty bad, Terry.

Also, a good Kaizo level is Not Tubular by Kirby859


and my name's not Terry xD