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Transform Grassland

PostPosted: November 8th, 2013, 9:41 pm
by CakedMario120
Transform Grassland
From the Grass,Lava and Sky Kingdom! Travel all this 3 kingdoms and find the hidden 10 red coins~

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Super Mario 63
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50x30~0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*25*9C98*2*2K2M0*25*9@97*2*2K2M0*25*9@97*2*2K2M0*25*9D97*2*2K2M0*27*9b2K2M0*26*9b9^2K2M0*25*9b9^*2*2K2M0*25*9^*3*2K2M0*25*8<8=*2*2K2M0*25*8<8=*2*2K2M0*25*8<8=*2*2K2M0*25*8<8=*2*2K2M0*25*8<8=*2*2K2M0*25*8>*5*0*26*8>*4*0*27*8>*3*0*28*8<8=0*28*8<8=0*28*8<8=0*28*8<8=0*28*83*2*0*28*7d*2*0*28*7d*2*0*28*7d*2*0*28*7d*2*0*28*7d*2*0*28*7d*2*0*28*7g7d0*29*7g0*59*7h0*28*7h7d0*28*7d*2*0*28*7d*2*0*28*7g7d0*29*7g0*270*~1,64,832,0,0,Right|45,707,819,0,100,100,64,92,0,0,0|3,176,824|3,338,775|3,507,769|3,734,757|3,708,759|3,680,766|3,887,842|3,953,815|3,1176,833|3,1260,872|34,1336,821,1,0|33,1304,760,1,0|31,1221,729,1,0|34,1372,697,1,0|32,1345,913,1,0|36,1370,657,1,0|33,1417,658,1,0|34,1195,624,1,0|36,1293,623,1,0|32,1395,582,1,0|33,1273,552,1,0|32,1319,437,1,0|36,1294,447,1,320|36,1274,459,1,0|36,1273,490,1,0|36,1277,527,1,0|34,1407,379,1,0|32,1269,325,1,0|6,1267,287|102,1387,344,1,0|106,1433,344,1,0|103,1306,393,1,0|102,1415,622,1,0|101,1317,665,1,0|107,1183,566,1,0|108,1368,739,1,0|104,1347,863,1,0|69,1105,826,1|69,948,774,1|70,1197,854,1|69,840,827,1|61,781,838,1|70,915,853,1|70,610,824,1|51,226,854,1|51,207,762,1|68,160,728,0|68,321,744,0|68,107,811,0|68,1298,709,1|68,1381,766,1|52,1412,636,1|56,1261,600,1|55,1340,599,1|57,1333,531,1|59,1317,418,1|60,1383,363,1|56,1437,360,1~2~1~Transform%20Grassland

Re: Transform Grassland

PostPosted: November 10th, 2013, 9:47 am
by CedarBranch
After a lot of thought, I still find it hard to point out anything really worth mentioning. I would expect more than this, and it was hard to decide whether approving or disapproving this would be the best idea, but I can see the effort even though this level is too short. I would also like to see others give some feedback too, and others' points of view could help more, but I myself am having a difficult time reviewing this level, so I'll approve this just in case.
Sorry I couldn't be much of help this time around...

Re: Transform Grassland

PostPosted: November 10th, 2013, 1:26 pm
by ~Yuri
Ok,I'll review this.

Actually it's like JJJ said, it's not that bad, it's just a little messy, but I think there's nothing wrong in approving this. The gameplay is not horrible, I just don't like the forced damage to get one of the red coins, and I think it's much linear, it's almost only jumping, and this is boring. About the graphics, well, I think they are just, strange. You start in jungle, with a house and castle bricks, actually this is okay, but then you arrives in a lava land, that just appeared from the nothing? And the worst mistake, is that you also put sky along with lava, that is just non-sense. Maybe if you change the order like grass->sky->lava would make a bit more of sense. Increasing the level size and using level transitions helps a lot in these situations.

I think if you follow my advices you can get better with level designing. Sorry, don't know if this is downrating, but I'm giving this a 2/5.

Re: Transform Grassland

PostPosted: November 10th, 2013, 2:19 pm
by CedarBranch
yurimaster09 wrote:Ok,I'll review this.

Actually it's like JJJ said, it's not that bad, it's just a little messy, but I think there's nothing wrong in approving this. The gameplay is not horrible, I just don't like the forced damage to get one of the red coins, and I think it's much linear, it's almost only jumping, and this is boring. About the graphics, well, I think they are just, strange. You start in jungle, with a house and castle bricks, actually this is okay, but then you arrives in a lava land, that just appeared from the nothing? And the worst mistake, is that you also put sky along with lava, that is just non-sense. Maybe if you change the order like grass->sky->lava would make a bit more of sense. Increasing the level size and using level transitions helps a lot in these situations.

I think if you follow my advices you can get better with level designing. Sorry, don't know if this is downrating, but I'm giving this a 2/5.

As long as you give a fair, realistic review/rating (with backup for your reasoning), it shouldn't be considered over or downrating.
And I find a two-out-of-five to be fair in this case, especially as your review has sent the right message.