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Mini-Mega Island

PostPosted: March 1st, 2014, 12:47 pm
by Awesomeguy 99
Mini-Mega Island
Mario wakes on an unknown island and gets an odd vibe from it. He has to find a shine sprite to leave.
Difficulty: easy
Rage: None


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Super Mario 63
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Re: Mini-Mega Island

PostPosted: March 2nd, 2014, 12:00 pm
by CedarBranch
Here's why I'm approving this level (I'm saying this here because there might be some complaints):
  • I think the amount of cutoff here is nearly too much. Even though I find this passable for approval, I highly recommend you avoid cutoff in the future. (If you're unsure about what cutoff is, try searching through the forums for an answer. It has already been brought up quite a bit.)
  • I also see effort. Even though your level is a little short, there are some good things I saw, such as a hidden extra (AKA reference) and a somewhat-detailed sizing mechanism (though it could be a lot tidier - but it does work).

Re: Mini-Mega Island

PostPosted: March 2nd, 2014, 2:10 pm
by Konradix
The level is way too short, though the idea was cool. Like TripleJ said, there is just too much cutoff, which sometimes makes the level feel like it's just separated sections, rather than a whole level. Let's take that tree for instance, when you become small, the 2 goombas disappear, the world above (like the tree, cave etc.) has disappeared too. There was a big spam of items in single places, and not too many items throughout the level. The FLUDD introduction was almost pointless, you transform a grand total of 4 times. The little secret was cool (oh and I get it btw), not everyone would've thought of that, however there were just too many weak points. I'll give this a 1/5 and I recommend re-doing it the level to make it longer and take away all that cutoff.

@EDIT: It's so hard to read a username isn't it? Or even better, copy+paste it.

Re: Mini-Mega Island

PostPosted: March 6th, 2014, 4:02 pm
by Rudy 12345
I have the same complaints as triple J and Korniax (ps, Triple J, I love your levels!) But wheres the refrence from? I don't get it :( . Btw Im going to make a series Where you get abandond on an island and get the weird powers of size change. The idea was from you. But despite All that, I enjoyed your level!

Re: Mini-Mega Island

PostPosted: March 7th, 2014, 5:56 am
by 1018peter
If you are talking about the reference of *This* level,then I'll tell you.

It's from the game "Super Mario 64",which is on a console called Nintendo 64(Which emphasizes a lot on showing off polygon models),but the console's discontinued around 15 years ago.
If I didn't remember it wrong,it should be Tiny-Huge Island.

Re: Mini-Mega Island

PostPosted: March 7th, 2014, 8:03 am
by CedarBranch
I think he meant the hidden reference HIDDEN inside this level.
I don't get the reference either, but I don't really care enough to understand it.

Re: Mini-Mega Island

PostPosted: March 8th, 2014, 5:53 pm
by Awesomeguy 99
First off, sorry for cutoff. Second off, I wanted to get something out on my account, this will be re-uploaded and I will make it better. Third off, the reference is on a sign in the large island. It is not the name.

Re: Mini-Mega Island

PostPosted: June 16th, 2015, 2:16 am
by ovidiu2007
I'm loove it! You won 5 stars! :D What it's the problem with the cuttof?

1018Peter, you has think okay.