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An old house

PostPosted: March 19th, 2014, 10:41 am
by PphoenixX
An old house
It's my first level. I hope you enjoy! :)

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Re: An old house

PostPosted: March 21st, 2014, 12:58 pm
by Asterocrat
This is your first level?

Because this is a simple yet great level.

It might not be too big dimensions-wise, but it was very fun, just long enough to be enjoyable. The platforming was well done, the slightly puzzling atmosphere was very nice, and the way the rooms are designed is very good and indeed feel old and creepy. Now, there are of course a few downsides, such as maybe room for improvement regarding graphics, or maybe making the level longer because I have to admit I really want more when the level is done. I really like these kind of puzzle levels, and, for a first try at this Level Designing thing, I must admit that was excellent work.

It might not entirely deserve it, but I'll still give this a 5/5 because it really pleased me.

Please keep up the good work.

Re: An old house

PostPosted: March 21st, 2014, 1:08 pm
by Karyete
Well although I wouldn't be generous to give 5 stars, I do agree with Star king. If THAT is your first level, you're going to improve a lot and become a brilliant designer. Just you wait and see.

Re: An old house

PostPosted: March 22nd, 2014, 5:24 am
by PphoenixX
Thanks for your comments
I'm french, so, my sentences can have no sense.
For the question, Yes, it's my first level.
This level has this graphism because I haven't finish the game :awe:
I hope my future levels will be better :D

Re: An old house

PostPosted: March 22nd, 2014, 10:39 am
by Karyete
Your English is better than most people I know. You're English is as good as your level :p

Re: An old house

PostPosted: March 23rd, 2014, 7:34 am
by mathfreak231
Puzzling, a slight paradox with the one difficult jump, and interesting placement. It's not quite a 5-star, but gee, this is something else.

Oh, I forgot to mention, the Thwomp was kinda glitchy because it slingshotted me past the death sensor and into a bottomless pit. I suggest you try to fix that. ;)